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NPC Generator

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Advanced [show]


Spring Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a pastel shirt with thin white vertical stripes and tan pants. Her black fur is smooth and relatively long. Her eyes are copper and she is always smoking a pipe.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: When she was but 6 years old her parents immigrated from the east. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Job. Occupation: Map Maker

Voice: Squeaky

Attributes [hide]

Spring Of Ale, Female Tabaxi Warrior 5
Medium (5'10") Tabaxi, Neutral Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +5, Nature +5
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 30000 cp. Fiery yellow corundum (1600 gp). Silver pearl (50 gp). Black pearl (800 gp). Peridot (80 gp).


Social Check DCs


Nedda Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She wears clothing that is held on in multiple layers but all of it is in poor condition. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She now spends her time doing works of charity.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Ideals: Philantrophist. Flaws: Racist. Bonds: Poor, Slave, Attractive. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Nedda Wildheart, Female Halfling Rogue 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 14 (+2)13 (+1)
Skills Persuasion +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp. 1 Masterwork Common Melee.


Social Check DCs


Dee Fastfoot, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'9". She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is greying and her face has many wrinkles. She wears round tiny glasses practically rammed into her face.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Dee lived on a farm with her father, near the main road leading to a nearby town. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dee took refuge in the large cave and found the beat up halberd and armor she uses now. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Sabotage a competitor; and marry her brother to traveling adventurers

Flaws: Antagonistic. Bonds: Family, Nature, Guardian, Job. Occupation: Fletcher

Voice: Eastern European accent

Attributes [hide]

Dee Fastfoot, Female Halfling Adept 1
Small (2'9") Halfling, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)15 (+2) 12 (+1)16 (+3)
Skills Intimidation +5, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Auran, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 20 pp. 1 Banded mail.


Social Check DCs


Vani Shadowquick, Female Halfling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is constantly adorned with expensive silk clothing, often dyed in bright red and green, and wears rings and necklaces with large, colorful gems. Her chestnut hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Vani is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born at the edge of vast forest. Her childhood dream was to be a Servant, but she was a colossal failure. She bought a spear and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of her sister.

Ideals: Athletic. Flaws: Ugly. Bonds: Rich, Nature, Family, Job. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Vani Shadowquick, Female Halfling Expert 1
Small (2'8") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 16 (+3)13 (+1) 15 (+2)16 (+3)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 90 gp.


Social Check DCs


Tordrid Battlehammer, Female Dwarf [Permalink]

Personal [hide]

Description: This woman wears a lot of dark rich colors, with gold accents, and sports empty pouches on her belt. She has red hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is able to make almost anything out of random pieces of junk.

History: She was born the only child of a wealthy merchant. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark; and doesn't want to be a navigator and was forced into it by her family

Ideals: Gifted, Entrepeneur. Bonds: Attractive, Family, Adventurer. Occupation: Navigator

Voice: Thin and wheezing

Attributes [hide]

Tordrid Battlehammer, Female Dwarf Adept 1
Medium (3'10") Dwarf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)14 (+2) 10 (+0)7 (-2)
Skills Deception +0, History +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Just what you see.


Social Check DCs

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