Artin Stoutale, Female Dwarf [Permalink]
Personal [hide]
Description: A 4'3" northern woman, she sports brown clothing, slightly heavier than average wear. Her white hair is lengthy. Her blue eyes are slightly larger than normal.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is lazy and tries to find solutions quickly.
History: She comes from a rich northern family. Her first spouse was a Navigator, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She now mingles about in high society.
Motivation: She wants to meet her childhood hero; and she is greedy
Flaws: Shy, Lazy. Bonds: Rich, Family, Adventurer. Occupation: Priest
Voice: Relaxed voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Theirastra Firahel, Female Elf [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with Stetson hat. She has a very tight haircut. She wears a mask on her face.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She receives visions of the future at random moments
History: Theirastra was raised in a hard working conservative environment. From there she went from mercenary job to mercenary job. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: A rival would like her out of the picture; and further expansion of business
Ideals: Athletic, Gifted. Bonds: Job, Adventurer, Criminal record. Occupation: Doctor
Voice: Switch between two voices
Attributes [hide]
Medium (5'0") Elf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 10 (+0) | 11 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 4 |
Possessions: 40 gp. 1 Masterwork Common Melee.
Glim Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple blue robe with black stripes complete with hood. He wears his blonde hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He likes to make people angry or surprised. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: From birth he was tutored by a cruel and relentless mentor. Through the years after Glim was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Glim's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Glim and his spouse have recently divorced.
Motivation: He is not mentally stable, and does not behave rationally; and wants his loneliness to end
Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Immigrant, Mentor. Occupation: Baker
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 8 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: 90 gp. Malachite (14 gp). 1 Everburning torch.
Pandjed Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man has a large black mantle and cape that has been intricately interwoven into his green robe. He wears a colorful flower in his gold crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing painting.
History: He comes from a rich northern family. His father had invested heavily in several trade routes and wanted him to inherit them. He has never given up on his painting dream.
Motivation: Money/treasure.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Stylist
Voice: Old Prospector
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 18 (+4) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: Rock crystal (50 gp).
Zephan Ideal, Male Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears dull black sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed glaive, just in case. His red hair is kept up in a ponytail inside a deerstalker hat. He has gleaming, smiling gold eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.
History: Sold as a small child to a necromancer, Zephan was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His homeland was ravaged by war and he spent much of his life rebuilding it. He has achieved small success as a Seamstress.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Mentor. Occupation: Seamstress
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Tiefling, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 1 Masterwork studded leather. 1 Darkwood Shield.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

