Dazzazn Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears a lot of dark rich colors, with gold accents. His left leg appears badly burned and disfigured. His scarlet crest, when down, is lengthy. His eyes, though not visible through his cowl, are gold.
Personality: A skeptical and narcissistic man, Dazzazn's first love is himself. His second love is also himself. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: When he was but 7 years old his parents immigrated from the south. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Forgetful. Bonds: Attractive, Immigrant. Occupation: Painter
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 8 (-1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
Possessions: 300 sp. A large tome filled with over one hundred recipes written by a former royal chef. (120 gp).
Theodoric Addington, Male Human [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times. He is bristling with hidden weapons, mostly morningstars and longbows. He has wavy silver hair. His gray eyes dart from person to person.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is a very good compulsive liar and kleptomaniac.
History: Born in the east to a Fisher, Theodoric learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Fisher soon after.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Job, Family. Occupation: Fisher
Voice: Smooth and feminine
Attributes [hide]
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Giant, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 2 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. Amethyst (50 gp).
Fistula Ryley, Female Half-Orc [Permalink]
Personal [hide]
Description: This light-skinned female wears silk and lounges about seductively. She is tall, broad shouldered and powerfully built. Her hair is short and chestnut. Her gray unseeing eyes seem to look past you.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is an amazing painter.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents enrolled her in a Adept school at a young age so that she could practice her druidic talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Religious. Occupation: Performer
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: Amber (140 gp).
Azdûsh Hampton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries warhammers. His hair is brown, silky, and of moderate length. His eyes are blue.
Personality: Azdûsh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is lazy, self-centered, vain, and jealous.
History: Azdûsh was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has decided he is irredeemable
Ideals: Fighting, Artistic. Flaws: Selfish. Bonds: Poor, Attractive. Occupation: Bookbinder
Voice: Posh accent
Attributes [hide]
Medium (5'8") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 190 gp. 1 Masterwork Musical instrument.
Morkral Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is wearing a long, grey, dusty cloak. His hair is white and very short. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Brewer arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He struck the Brewer job and began his own company from there.
Motivation: Sabotage a competitor; and his spouse's relatives view him with great suspicion
Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Family, Rich, Job. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Druidic, Undercommon, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 240 gp.
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