Ulblyn Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He tends to wear a large red jacket. He has red hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of goblins once and for all.
History: He got into the Hunter business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Hunter. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and wants to open a new tavern
Ideals: Athletic. Flaws: Disease, Impulsive. Bonds: Enemies, Job. Occupation: Hunter
Voice: Voice breaks
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
Possessions: 150 gp. 1 Banded mail.
Rose Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it. She is muscular with a powerful set of arms. Her golden hair is styled in orderly dreadlocks. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a small toy that she constantly fidgets with.
History: From birth she was tutored by a cruel and relentless mentor. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She's also a talented Cartwright, but doesn't like to broadcast it.
Motivation: Wishes to resurrect an old love; and to be a cartwright again
Flaws: Addict, Selfish. Bonds: Mentor, Job, In love. Occupation: Detective
Voice: Soothing and warm
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Undercommon, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 2000 cp. 1 Hourglass.
Varis Wilborn, Male Half-Elf [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He wears a colorful flower in his silver hair. He has gleaming, smiling amber eyes.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Due to his spouse's obsession with being a Stylist they were divorced and he won custody of their daughter. He worked as a Assassin, and he later adopted a second daughter.
Motivation: Doesn't want to be a Assassin and was forced into it by his family; and to unite with his brother
Ideals: Artistic. Bonds: Attractive, Nature, Family, Mentor. Occupation: Assassin
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 4)
Armor Class 14
Hit Points 29 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 | 0 |
Possessions: 500 gp.
Jasmine Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. Her hair is cut close to her head. She has gleaming, smiling green eyes.
Personality: Her tongue was cut out and she uses sign language. She misses her home and complains about the freezing weather, even in summer.
History: She was born in the west, but her parents moved at a very young age to the east. Her father was a mechanic, and taught her how to fix just about anything. She has drifted from career to career and currently works as a Butcher.
Motivation: To reunite with her absent father; and find a way to reverse the transformation of her brother
Ideals: Persistence. Flaws: Disease. Bonds: Poor, Immigrant, Job, Family. Occupation: Butcher
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Masterwork Common Melee.
Cecily Gresham, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a hunchback. Her white hair is matted, messy, and big. She has blue eyes.
Personality: She will rave to anyone who will listen. She has a habit of throwing herself into exceedingly dangerous situations.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and to prove her worth to the world
Flaws: Ugly, Insane, Impulsive. Bonds: Poor, Nature. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 sp. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!
