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Advanced [show]


Ahrim Glee, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with feathered hat. His purple hair is braided into rings. He wears an eyepatch.

Personality: He has always had a great fascination with Tabaxi culture. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born at the edge of vast island. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Healer soon after.

Motivation: Further expansion of business; and sabotage a competitor

Flaws: Ugly, Racist, Forgetful. Bonds: Nature, Job. Occupation: Healer

Voice: Cold and demanding tone

Attributes [hide]

Ahrim Glee, Male Tiefling Sorcerer 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 9 (-1)17 (+3)
Skills Athletics +3, Religion +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Aura Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a faded coat and loose pants complete with deerstalker hat and is in decent physical shape. His fur is cut close to his head. His hazel eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. After coming to the age of reason, Aura took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants revenge against drow; and he has passion for adventuring and risk

Ideals: Opinionated, Gifted. Bonds: Military, Adventurer, Enemies. Occupation: Apothecary

Voice: Jamaican accent

Attributes [hide]

Aura Of Ebony, Male Tabaxi Monk 2
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +2, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Mehen Raghthroknaar, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he usually wears his black robe and has his kukri always slung over his shoulder. He keeps his red crest in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Mehen hails from a village terrorized by brigands. He found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After a long history of fighting, Mehen and his spouse have recently divorced.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Family, Enemies, Adventurer. Occupation: Sculptor

Voice: Speaks through clenched teeth

Attributes [hide]

Mehen Raghthroknaar, Male Dragonborn Commoner 1
Medium (6'4") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 30 gp.


Social Check DCs


Silent Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a brown costume with the symbols of the sun god on his torso. His red fur is smooth and relatively long. His hazel unseeing eyes seem to look past you.

Personality: A skeptical and narcissistic man, Silent's first love is himself. His second love is also himself. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Silent has worked very hard to control his curse. He has recently gotten a pet goose that steals things from people.

Motivation: He is a bit of a kleptomaniac; and nothing but the best is good enough for him

Ideals: Athletic, Impeccable. Flaws: Disease, Insane. Bonds: Criminal record. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Silent Fang, Male Tabaxi Commoner 2
Medium (5'11") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)17 (+3) 9 (-1)18 (+4)
Skills Nature +5, Perception +1
Senses Passive Perception 11
Languages Common, Infernal, Undercommon, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Menny Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: An older woman who wears a worn and beaten armor, she is not a threatening figure. Her golden hair is cut jaggedly and amateurishly. Her brown eyes dart from person to person.

Personality: Calm and collected, she is a well trained Sellsword. She also is a firm believer in the womanly ideal.

History: Born in the east to a Sellsword, Menny learned a great deal about her father's area of expertise. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a Sellsword soon after.

Motivation: She is currently in port desperately looking for someone to get her out; and wants to open a new tavern

Flaws: Impulsive, Fearful. Bonds: Job, Slave. Occupation: Sellsword

Voice: Sore throat, cough

Attributes [hide]

Menny Albaratie, Female Gnome Rogue 2
Small (3'6") Gnome, True Neutral (CR 2)
Armor Class 14
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 18 (+4)14 (+2)
Skills Athletics +3, Insight +6
Senses Passive Perception 14
Languages Common, Gnome, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +6

Possessions: Just what you see.


Social Check DCs

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