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Advanced [show]


Leshanna Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, she is an attractive figure. She wears a yellow tunic with pastel highlights, and long violet pants that bunch up around her shoes. Her moppish black hair is in a traditional bowl cut. Her fierce green eyes like to dwell on things.

Personality: She is witty, but her monotone delivery comes off as unnerving She is a font of random trivia from the lore and stories she has discovered

History: Leshanna lived on a farm with her mother, near the main road leading to a nearby town. Her first spouse was a Healer, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She is searching for what she claims is her rightful reward.

Motivation: Wants to open a new tavern; and her relatives are trying to arrange a marriage

Ideals: Joker, Logical. Bonds: Attractive, Family, Adventurer, Job. Occupation: Sage

Voice: Raspy

Attributes [hide]

Leshanna Aloro, Female Half-Elf Fighter 3
Medium (5'8") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)15 (+2) 13 (+1)15 (+2)
Skills Nature +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Allerton, Male Human [Permalink]

Personal [hide]

Description: He wears a grey coat over a violet low-cut shirt, and a broad hat upon his head. He carries with him a set of ceremonial daggers on his belt, each one with a jet on the hilt. He has a auburn handlebar mustache and slicked back auburn hair. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Cocky and sure of himself, he believes he is the best Sailor born in the past three hundred years. He has a small toy that he constantly fidgets with.

History: The child of a Miner, who enjoyed hunting, Trym was taken on many hunting expeditions. His childhood dream was to be a Miner, but he was a colossal failure. He inherited the family business which he has now maintained for 12 years.

Motivation: To be a Miner again.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Job, Nature. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Trym Allerton, Male Human Cleric 1
Medium (6'1") Human, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)13 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. Deep green spinel (130 gp).


Social Check DCs


Oloric Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down, and he perpetually has his whip ready. His auburn hair is lengthy and is close to two feet long. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. His childhood dream was to be a Dyer, but he was a colossal failure. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to be a dyer again

Ideals: Fighting, Optimist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Miller

Voice: Australian accent

Attributes [hide]

Oloric Deepdelver, Male Dwarf Expert 1
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)17 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Goblin, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 50 gp. Bloodstone (30 gp).


Social Check DCs


Gillyd Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing the road beaten gear of a warrior. She has a long auburn ponytail with little hanging trinkets. She wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gillyd is combative with any and all who dare try her patience in the slightest.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. She has had some formal dancing training, and achieved minor success. Due to her spouse's obsession with being a Doctor they were divorced and she won custody of their daughter. She worked as a Barber, and she later adopted a second daughter.

Motivation: Wants her loneliness to end; and to unite with her brother

Ideals: Fighting, Justice, Artistic. Flaws: Depressed. Bonds: Family, Has a crush. Occupation: Barber

Voice: Slow speaker

Attributes [hide]

Gillyd Torevir, Female Dwarf Fighter 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)17 (+3) 16 (+3)11 (+0)
Skills Insight +5, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Orc, Terran, Halfling
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 230 gp. Aquamarine (400 gp). Aquamarine (400 gp). Alexandrite (400 gp).


Social Check DCs


Glûk Beitz, Male Half-Orc [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He wears an entirely black suit with tan socks and a vest with buckled shoes. His golden hair is thinning but still full. His violet eyes are slightly larger than normal.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is harsh and unforgiving.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Family. Occupation: Locksmith

Voice: Raspy

Attributes [hide]

Glûk Beitz, Male Half-Orc Adept 2
Medium (6'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)11 (+0) 16 (+3)8 (-1)
Skills Investigation +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 220 gp. Star rose quartz (40 gp). Red spinel (110 gp). 1 Darkwood Shield.


Social Check DCs

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