Williamina Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She is bristling with hidden weapons, mostly bows and longswords. She wears her hair in dreadlocks. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. There was a wharf not far from home where she often wandered off to fish. She was granted divine powers by her dying brother.
Motivation: A deep hatred of giants; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Criminal record, Nature, Enemies. Occupation: Tanner
Voice: Booming voice
Attributes [hide]
Medium (5'0") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 16 (+3) | 12 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 16
Languages Common, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 8000 cp.
Anne Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has a penchant for wearing a ring with an oversized jet on her left hand. With bright black hair. Her face is covered beneath a completely black helmet.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born a particularly ugly child, much to the horror of her parents. Through the years after Anne was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Anne's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.
Motivation: She has money and likes to spend it.
Ideals: Philantrophist. Flaws: Antagonistic, Ugly. Bonds: Rich. Occupation: Fisher
Voice: Relaxed voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
Possessions: 70 gp.
Beast Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She wears a brown costume with the symbols of luck on her torso. Beneath her clothing is a huge mess of scar tissue. She wears a top hat to hide her balding. She is very pretty but has cold, dead eyes.
Personality: Beast is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Barbarian school at a young age so that she could practice her arcane talents. She was granted arcane powers by her dying sister.
Motivation: She is currently in port desperately looking for someone to get her out.
Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Slave, Attractive. Occupation: Architect
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3
Possessions: 40 pp.
Zaffrab Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: This man is very fat, and is dressed in earthy colors with a blue and grey handkerchief worn on his left side. He has wavy brown hair. He has a dull look in his hazel eyes.
Personality: Aggressive, abrasive, and angry, Zaffrab embodies much of what other species detest in the Gnomes. He does not trust anyone and sleeps with one eye open.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Recently the stress of being a Carter has made it difficult for him to sleep.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new carter responsibilities is difficult
Ideals: Gifted, Fighting. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Job. Occupation: Carter
Voice: Mousy voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Medrash Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His silver crest is singed and shortened. His eyes are likewise red.
Personality: He is witty, but his monotone delivery comes off as unnerving He believes the world needs to unite to get rid of orcs once and for all.
History: He was born in a small mountains village. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and someone believes him a fraud
Ideals: Joker. Flaws: Ugly. Bonds: Poor, Immigrant, Enemies, Nature. Occupation: Hunter
Voice: Old Prospector
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d10+5, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 31000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
