Verna Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. Her chestnut hair is wavy and long. Her eyes are green and catlike.
Personality: She is irascible and easily irritated. A true patriot, Verna would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She now mingles about in high society.
Motivation: She's repulsed by the PC.
Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Military, Rich. Occupation: Crown-heir
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'0") Halfling, Lawful Neutral (CR 1)
Armor Class 16
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 8 (-1) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Draconic, Auran
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
Possessions: 130 gp. 1 Masterwork Common Melee.
Frederick Hadleigh, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of luck around his neck, and a warhammer on his belt. He is physically well-built. His black hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are hazel.
Personality: Always inclined to offer people food he seems plenty friendly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Frederick was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and he desires power and/or immortality
Ideals: Fighting, Philantrophist, Logical. Bonds: Poor, Adventurer. Occupation: Locksmith
Voice: Smoker's lung
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 15 (+2) | 8 (-1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Adrie Sylvaranth, Female Half-Elf [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she wears a violet vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her violet boots flare out at the collars. She wears her hair in dreadlocks. Her green eyes have a joyful gleam in them most of the time.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is lazy, self-centered, vain, and jealous.
History: Born in the west to a Shepherd, Adrie learned a great deal about her mother's area of expertise. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has achieved small success as a Shepherd.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Shepherd
Voice: Booming voice
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
Possessions: 800 gp. 1 Half-Plate. 1 Half-Plate.
Abad Wrath, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. His brown hair is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He served in the navy to pay for his family's outstanding loans. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Junk Dealer like his mother before him.
Motivation: He is a bit of a kleptomaniac; and balancing his hectic life and new junk dealer responsibilities is difficult
Bonds: Attractive, Job, In love, Military, Criminal record. Occupation: Junk Dealer
Voice: Old thin voice
Attributes [hide]
Medium (5'11") Tiefling, Neutral Evil (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 16 (+3) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
Possessions: Just what you see.
Gerard Norton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and dresses in brown turtlenecks beneath a green coat with blue slacks. His left hand appears badly burned and disfigured. His black hair is styled in orderly dreadlocks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is harsh and unforgiving.
History: When he was but 3 years old his parents immigrated from the west. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is greedy.
Flaws: Shy, Antagonistic. Bonds: Immigrant, Rich. Occupation: Fletcher
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
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Their contribution stands as a beacon of hope for all adventurers!