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Advanced [show]


Mûg Shirley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. With a patchy blonde beard and wild blonde hair. His eyes are gray.

Personality: Eccentric and domineering, Mûg will drive conversation. He has a minor phobia of water and hates getting wet.

History: Mûg was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Carpenter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Extrovert. Flaws: Fearful. Bonds: Poor, Adventurer. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Mûg Shirley, Male Half-Orc Aristocrat 1
Medium (6'3") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 15 (+2)12 (+1) 12 (+1)11 (+0)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Orianna Honor, Female Tiefling [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, she is an attractive figure. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her silver hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Orianna hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. Orianna is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Orianna was raised in a hard working conservative environment. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She is untrained/undisciplined, which makes her dangerous.

Motivation: Regain custody of her daughter.

Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Family, Job. Occupation: Masseuse

Voice: Speaks with squeezed throat

Attributes [hide]

Orianna Honor, Female Tiefling Fighter 3
Medium (6'5") Tiefling, Chaotic Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)17 (+3) 14 (+2)19 (+4)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 12
Languages Common, Giant, Auran, Gnome
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a large brown jacket. His blonde hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When money was particularly tight he was walking through alleys when he overheard a Stylist hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Joker. Flaws: Ugly, Antagonistic, Mundane. Bonds: Poor. Occupation: Stylist

Voice: Can't modulate volume

Attributes [hide]

Gunter Snowdon, Male Human Bard 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 10 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)11 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: Just what you see.


Social Check DCs


Margery Shelley, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female is dressed in earthy colors with a grey and yellow handkerchief worn on her left side. She is tall, broad shouldered and powerfully built. Her head has been shaved. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Cartwright mother left her crippled. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature sai.

Motivation: Further expansion of business; and balancing her hectic life and new knight responsibilities is difficult

Ideals: Optimist, Logical. Flaws: Ugly, Disease. Bonds: Adventurer, Job. Occupation: Knight

Voice: Pronounces difficult words wrong

Attributes [hide]

Margery Shelley, Female Human Ranger 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)11 (+0) 17 (+3)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 sp.


Social Check DCs


Nedda Underbough, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears dark leathers with embroidery, and is pretty ugly. Her hair is cut close to her head. Her eyes are hazel and catlike.

Personality: She is mildly Halfling supremacist, though she does not identify as such. She has a minor phobia of water and hates getting wet.

History: Sold as a small child to a necromancer, Nedda was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is wracked by social anxiety; and dragonborn compassion

Flaws: Ugly, Racist, Fearful. Bonds: Mentor, Nature. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Nedda Underbough, Female Halfling Sorcerer 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 15 (+2)18 (+4)
Skills Athletics +2, Religion +5
Senses Passive Perception 12
Languages Common, Halfling, Elven, Orc, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 90 gp.


Social Check DCs

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