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Advanced [show]


Dagger Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses in pastel turtlenecks beneath a black coat with grey slacks. Her lavender fur is lengthy. She has a dull look in her yellow eyes.

Personality: Eccentric and domineering, Dagger will drive conversation. She is a very good compulsive liar and kleptomaniac.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Many giants want her driven away; and she has decided she is irredeemable

Ideals: Extrovert, Gifted. Bonds: Criminal record, Adventurer, Enemies. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Dagger Shore, Female Tabaxi Cleric 2
Medium (5'11") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 15 (+2)19 (+4)
Skills Athletics +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 230 gp.


Social Check DCs


Patrick Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a simple grey robe with green stripes complete with hood, and a wedding ring on his left hand. He has shaved his head bald. His eyes are likewise brown.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has been saving his money to try and buy his sister's freedom.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Philantrophist. Flaws: Shy. Bonds: In love, Nature, Family. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Patrick Winterbourne, Male Human Sorcerer 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)16 (+3) 13 (+1)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 130 gp.


Social Check DCs


Oda Pilwicken, Female Gnome [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She has a moderate pudge and is not very fit. Her long brown hair reaches down to her waist. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She uses divination through singing.

History: Oda was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oda took refuge in the large cave and found the beat up warhammer and armor she uses now. She then took over the family business and is one of the better Masseuse for hire.

Motivation: To settle down with her crush; and she'd like to take her coworkers down a peg

Ideals: Passionate, Gifted. Bonds: Job, Nature, Has a crush. Occupation: Masseuse

Voice: Gruff and masculine

Attributes [hide]

Oda Pilwicken, Female Gnome Cleric 4
Small (3'4") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 33 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)16 (+3) 15 (+2)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Ignan, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 41000 sp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Two Llamas Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a large pastel jacket. She wears her beige fur down. She has copper eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She does not trust anyone and sleeps with one eye open.

History: Two Llamas was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Armorer like her mother before her.

Motivation: To get a good night's sleep.

Flaws: Shy, Insomniac. Bonds: Poor, Job. Occupation: Armorer

Voice: Pirate accent

Attributes [hide]

Two Llamas Of Clay, Female Tabaxi Wizard 1
Medium (4'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Animal Handling +3, Nature +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 700 sp.


Social Check DCs


Astar Victory, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a worn and beaten armor. He keeps his red hair in a flapper bob. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.

Motivation: He is unsatisfied with his job; and to be a fletcher again

Ideals: Joker. Flaws: Ugly, Antagonistic, PTSD. Bonds: Job. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Astar Victory, Male Tiefling Sorcerer 1
Medium (5'8") Tiefling, True Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)17 (+3) 10 (+0)13 (+1)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Draconic, Abyssal, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 100 gp.


Social Check DCs

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