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NPC Generator

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Advanced [show]


Manea Larceny, Female Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: She served in the navy to pay for her family's outstanding loans. Her first spouse was a Map Maker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son

Flaws: Secretive. Bonds: Religious, Military, Family. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Manea Larceny, Female Tiefling Rogue 1
Medium (6'3") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)11 (+0) 16 (+3)17 (+3)
Skills Deception +5, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 120 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Caelynn Firahel, Female Elf [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her golden hair is cut short. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She can't help but pocket interesting objects she comes across

History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Caelynn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Caelynn. Being a Guard kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: A need for knowledge about a nearby landmark.

Flaws: Shy. Bonds: Adventurer, Criminal record, Religious, Enemies. Occupation: Guard

Voice: Speaks with lips pursed

Attributes [hide]

Caelynn Firahel, Female Elf Aristocrat 1
Medium (5'2") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)17 (+3) 14 (+2)12 (+1)
Skills Nature +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Elven, Ignan, Giant, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Zaffrab Welber, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His red hair is greying along the sides and has receded to reveal a widow's peak. His half smiles and green eyes are beguiling and draw you in.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.

History: Zaffrab was born with his mother's beautiful face. He has had some formal writing training, and achieved minor success. Some 7 years later his spouse died after the birth of his daughter. Heartbroken, Zaffrab never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and he uses money and sex appeal to get what he needs

Ideals: Philantrophist, Logical, Artistic. Bonds: Attractive, In love, Rich. Occupation: Navigator

Voice: Can't modulate volume

Attributes [hide]

Zaffrab Welber, Male Gnome Warrior 1
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 17 (+3)17 (+3) 8 (-1)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 9
Languages Common, Gnome, Orc, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 600 sp. 1 Breastplate.


Social Check DCs


Morgran Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears dark leathers with embroidery. His brown hair is kept up in a ponytail inside a deerstalker hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He does not believe in violence as a means to an end. He is a dedicated Mortician but believes his peers are too gung-ho.

History: The child of a Merchant, who enjoyed hunting, Morgran was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Morgran took refuge in the old dungeon and found the beat up hammer and armor he uses now. In the meantime he has taken over work as a Mortician and occasionally as a mercenary.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Pacifist, Fighting. Flaws: Shy. Bonds: Nature. Occupation: Mortician

Voice: German accent

Attributes [hide]

Morgran Caebrek, Male Dwarf Warlock 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)12 (+1) 8 (-1)15 (+2)
Skills Medicine +1, Religion +3
Senses Passive Perception 9
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 10 pp.


Social Check DCs


Xanaphia Liadon, Female Elf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses in blue turtlenecks beneath a white coat with blue slacks. Her silver hair is long and unkept. Her eyes are brown.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: When she was but 5 years old her parents immigrated from the north. She made a point of taking high paying jobs and getting most of it up front. She has worked as a Bather like her mother before her.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Flaws: Ugly. Bonds: Job, Religious, Immigrant, Adventurer. Occupation: Bather

Voice: Mousy voice

Attributes [hide]

Xanaphia Liadon, Female Elf Druid 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 17 (+3)15 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 1700 sp.


Social Check DCs

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