Orsik Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright brown hair and a scraggly beard. His ears are large.
Personality: Confrontational and typically high on some drug or another. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Orsik grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Orsik. He has dedicated himself to building a better village for his children.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Justice. Flaws: Ugly, Addict. Bonds: Adventurer, Criminal record. Occupation: Bellfounder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 10000 cp.
Surina Mohradyllion, Female Dragonborn [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a custom-built plate barding that's adorned with black lining and desert motifs. She has styled her gold crest well, parting it to the left. Her half smiles and gold eyes are beguiling and draw you in.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Surina studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted druidic powers by her dying brother.
Motivation: She doesn't get along with people that don't share her tastes.
Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive, Military. Occupation: Weaver
Voice: Strong lisp
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 3)
Armor Class 9
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 8 (-1) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 200 gp. Obsidian (15 gp). Red-brown spinel (100 gp). Zircon (60 gp).
Two Llamas In Woods, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 6'0". She wears a pastel costume with the symbols of strength on her torso. She has no fur. Her yellow eyes are slightly larger than normal.
Personality: She dislikes all the random violence that takes place in the north. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born several months after her mother was called into army service. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Two Llamas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Two Llamas. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable
Ideals: Pacifist, Joker. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Junk Dealer
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 9 (-1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Violet garnet (400 gp). Amber (110 gp). Rhodochrosite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vapula Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a simple black robe with grey stripes complete with hood. Her silver hair is lengthy and is close to two feet long. Her ears are large.
Personality: She dislikes all the random violence that takes place in the south. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Spice Merchant arts, while her mother instructed her in etiquette, music and courtly manner. She was an athlete and attended two major summer competitions. She never won. She was granted druidic powers by her dying brother.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Pacifist, Gifted, Athletic. Flaws: Ugly. Bonds: Rich. Occupation: Spice Merchant
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 5000 cp.
Yebe Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a blue collared shirt and brown skirt. She accessorizes with a blue scarf around the waist and a strap diagonally across her shirt. She sports white long hair. Her eyes are blue and beady.
Personality: She likes to make people angry or surprised. She believes the world needs to unite to get rid of illithids once and for all.
History: She was born at the edge of vast forest. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Days after completing her studies, news broke out that her hometown was attacked by illithids. Yebe was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.
Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and she's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Enemies, Nature. Occupation: Shepherd
Voice: Jittery and nervous
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 14
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +5
Possessions: 700 sp. A large tome filled with over one hundred recipes written by a former royal chef. (130 gp).
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Their contribution stands as a beacon of hope for all adventurers!