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Advanced [show]


Breena Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a robe, a symbol of strength around her neck, and a pickaxe on her belt, and sports empty pouches on her belt. She has wavy white hair. Her eyes, though not visible through her cowl, are gray.

Personality: Breena speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She was born on a small isolated farm. Breena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Breena decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable, Justice. Bonds: Nature, Criminal record. Occupation: Weaver

Voice: Can't modulate volume

Attributes [hide]

Breena Ironhide, Female Gnome Expert 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 20 (+5)11 (+0) 10 (+0)9 (-1)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 36000 sp. 2 Alchemist’s fire. 2 Alchemist’s fire.


Social Check DCs


Dondon Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a red poncho over his likewise colored trousers and shirt. His hair is long and auburn with streaks of silver, and is pulled back with small red clips. His beard is silver, braided, and well cared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Dondon hails from a village terrorized by dire rats. His father took him hunting and taught him how to get in the mind of other creatures. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud.

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Enemies, Nature. Occupation: Guard

Voice: Italian accent

Attributes [hide]

Dondon Strongbones, Male Halfling Warrior 1
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)9 (-1) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Halfling
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Habor Lust, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He tends to wear a large black jacket. His whole body is exceptionally muscular. His brown hair is drawn into a tight pony tail with a skull scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.

Personality: Habor wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Habor was born on a far southern plains where he grew up under the tutelage of his mother, an expert Animal Trainer. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Antagonistic, Disease, Insomniac. Bonds: Immigrant, Attractive. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Habor Lust, Male Tiefling Barbarian 2
Medium (6'2") Tiefling, Neutral Good (CR 2)
Armor Class 12
Hit Points 20 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Athletics +2
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 gp.


Social Check DCs


Theobald Iathrana, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his flail. He has moderate length brown hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a bit of a xeno-phobe, disliking non-Half-Elves.

History: Born to a pair of adventurers, Theobald grew up listening to his mother's many stories. He found a children's book about a Half-Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Racist. Bonds: Poor, Adventurer. Occupation: Laborer

Voice: Hissing voice

Attributes [hide]

Theobald Iathrana, Male Half-Elf Commoner 3
Medium (4'9") Half-Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp. 1 Darkwood Shield. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Jaxi Mystan, Female Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears long strands of sapphire and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her crest, while still mostly copper, has prominent grey streaks. She has red eyes and a green hat with a black feather.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. Her job bores her to no end. She has decided to make it more interesting.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has recently gotten a pet goose that steals things from people.

Motivation: Her religion dominates her actions; and money/treasure

Flaws: Greedy. Bonds: Rich, Adventurer, Criminal record, Religious. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Jaxi Mystan, Female Dragonborn Fighter 2
Medium (6'7") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 13 (+1)16 (+3)
Skills Religion +5
Senses Passive Perception 11
Languages Common, Aquan, Terran, Druidic
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3

Possessions: 200 gp. Pink pearl (50 gp). Jasper (40 gp). 1 Silk rope.


Social Check DCs

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