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Advanced [show]


Berrian Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a small bristly mustache and wavy silver hair. His gray eyes peer out from beneath his deerstalker violet hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Bellfounder business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: Sabotage a competitor; and to find somewhere to settle down

Ideals: Fighting. Flaws: Impulsive, Mundane. Bonds: Rich, Job, Slave. Occupation: Bellfounder

Voice: High pitched and raspy

Attributes [hide]

Berrian Meliamne, Male Half-Elf Rogue 4
Medium (5'0") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Elven, Orc, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 100 gp. Obsidian (4 gp). White opal (1000 gp). Eye agate (4 gp).


Social Check DCs


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a simple white robe with grey stripes complete with hood. His auburn hair is braided into rings. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Sold as a small child to a wizard, Stannor was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature mace.

Motivation: Doesn't want to be a Mason and was forced into it by his family; and an old rival family wants him found

Ideals: Disciplined. Bonds: Family, Mentor, Adventurer. Occupation: Mason

Voice: Deep voice with rolling R's

Attributes [hide]

Stannor Warmwater, Male Halfling Monk 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)14 (+2) 11 (+0)15 (+2)
Skills Investigation +4, Perception +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Goblin
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 700 sp. Chalcedony (80 gp).


Social Check DCs


Ielenia Qualanthri, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is dressed in a clean yellow cloak covering her clean studded leather. She has a penchant for wearing a ring with an oversized sapphire on her left hand. Her chestnut hair is matted, messy, and big. She wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her 18th year, her parents were killed by a dire rats raid, leaving Ielenia alone in the world. After a stint in an orphanage, she was adopted. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Ielenia was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac, Disease. Bonds: Rich, Enemies. Occupation: Armorer

Voice: Hard of hearing, loud

Attributes [hide]

Ielenia Qualanthri, Female Half-Elf Rogue 3
Medium (5'4") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 11 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)15 (+2) 13 (+1)16 (+3)
Skills Athletics +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Goblin, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4

Possessions: 300 gp.


Social Check DCs


Cloak In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin tan vertical stripes and yellow pants. He has beige fur. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Cloak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He got into the Performer business at a young age. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has worked as a Performer like his mother before him.

Motivation: His spouse's relatives view him with great suspicion; and he wants revenge against illithids

Flaws: Antagonistic. Bonds: Military, Job, Family, Enemies. Occupation: Performer

Voice: Hard of hearing, loud

Attributes [hide]

Cloak In the Morning, Male Tabaxi Ranger 1
Medium (5'2") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 sp.


Social Check DCs


Bucklal Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses in collared shirts and wears a proper scarf over his head. He wears his white hair down. His half smiles and blue eyes are beguiling and draw you in.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Energy wise he seems alert and responsive.

History: He was born in the north. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and money/treasure

Ideals: Professionalism. Flaws: Shy, Insane. Bonds: Attractive, Immigrant. Occupation: Shepherd

Voice: Pirate accent

Attributes [hide]

Bucklal Underfoot, Male Halfling Warrior 1
Small (3'4") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)11 (+0) 14 (+2)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 20 pp.


Social Check DCs

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