Pikar Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears white trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He has done his best to style his white hair to look like a famous performer. His face is scarred and worn.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Pikar hails from a village terrorized by illithids. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by illithids. Pikar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: A deep hatred of illithids; and many illithids want him driven away
Ideals: Athletic, Extrovert. Flaws: Ugly. Bonds: Nature, Enemies. Occupation: Jeweler
Voice: Relaxed voice
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 50 gp.
Nuraval Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He dresses in collared shirts and wears a proper scarf over his head. His black hair is lengthy. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he is greedy
Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Rich, Immigrant. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 7000 cp.
Chad Upton, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a grey shirt with thin violet vertical stripes and white pants. His hair is greying and his face has many wrinkles. His thin eyebrows rest above his beady blue eyes.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He works hard and plays hard.
History: Chad lived on a farm with his father, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Healer, and he later adopted a second daughter.
Motivation: To unite with his brother.
Ideals: Athletic. Flaws: Ugly, Hedonist. Bonds: Criminal record, Family. Occupation: Healer
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 16 (+3) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp. Chrysoprase (60 gp).
Tiaathque Cithreth, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman prefers to wear blue pants and tee shirts and is in decent physical shape. She has wavy red hair. She is very pretty but has cold, dead eyes.
Personality: She is witty, but her monotone delivery comes off as unnerving She is afraid of women and trembles around them
History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Joker. Flaws: Shy, Depressed. Bonds: Attractive, Religious. Occupation: Scribe
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Undercommon, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Red spinel (40 gp). 2 Smokesticks.
Aline Garcia, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears bulky yellow painted plate armor. Her skin is fair and her fingers are delicate and long. Her chestnut hair is wavy and long. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She speaks before she thinks and is too direct. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Aline was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Aline decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Being a Dyer kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A rival would like her out of the picture; and to prove her worth to the world
Ideals: Entrepeneur. Flaws: Ugly, Impulsive. Bonds: Criminal record, Slave. Occupation: Dyer
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 17 (+3) | 18 (+4) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Aquan, Abyssal, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red garnet (130 gp). Moonstone (40 gp). Blue star sapphire (600 gp). 1 Half-Plate.
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