Seddit Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears dark leathers with embroidery. Her hair is short and white. She has a tattooed face.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Animals are drawn to her, and she is able to talk to them.
History: She was raised in a plains tribe. She was an athlete and attended two major summer competitions. She never won. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and she's attracted to the pc
Ideals: Gifted, Athletic. Flaws: Ugly, Emotional. Bonds: Nature. Occupation: Healer
Voice: High pitched and raspy
Attributes [hide]
Medium (4'9") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 350 gp.
Mehen Jerynomonis, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'4" and muscular, this northern man wears rags and sports a simple walking cane. His silver crest is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To end his boredom.
Ideals: Athletic, Fighting. Flaws: Ugly, Mundane. Bonds: Poor, Nature. Occupation: Sculptor
Voice: German accent
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
Possessions: 3000 cp. Lapis lazuli (16 gp).
Artin Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a grey and red robe with the hood down. Her skin is fair and her fingers are delicate and long. Her golden hair is styled in orderly dreadlocks. She has several tiny sapphire earrings on each ear.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.
History: Her mother raised her in a mountain cabin. She struck it rich when she found rare goods in large quantities. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To reunite with her old friends.
Ideals: Joker. Bonds: Rich, Immigrant, Nature, Adventurer. Occupation: Laborer
Voice: Eastern European accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Goblin, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 40 pp.
Mella Liadon, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her blue boots flare out at the collars, and sports empty pouches on her belt. Sporting a golden mohawk this woman's hair draws a lot of attention. Her face is covered beneath a completely black helmet.
Personality: She is fixated on the number 90. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the north, but her parents moved at a very young age to the south. Aside from being a slave or a gladiator, there isn't much legitimate work for Elves in Mella's homeland. Mella decided to take the middle way and become a bodyguard. She moves from town to town, unable to find a place to settle.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Joker, Fighting. Flaws: Insane. Bonds: Immigrant. Occupation: Weaver
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 170 gp. 7 Acid flasks.
Quespa Fharngnarthnost, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman likes to wear black tank tops with green skirt and is in decent physical shape. She keeps her long silver crest kept up in a rat tail. Her eyes are gold and beady.
Personality: She likes to make people angry or surprised. She is a font of random trivia from the lore and stories she has discovered
History: Sold as a small child to a slaver, Quespa was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Locksmith and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and to be a unemployed again
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Mentor, Job. Occupation: Locksmith
Voice: Booming voice
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 1d4+5, Ranged +4 / 1d4+2, Grapple +5
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
