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Advanced [show]


Einkil Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a grey suit. With a patchy silver beard and wild silver hair. He has a tattooed face.

Personality: Always inclined to offer people food he seems plenty friendly. Einkil is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Einkil was raised in a hard working conservative environment. His father was a mechanic, and taught him how to fix just about anything. He struck the Body Guard job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Philantrophist, Persistence. Bonds: Family, Job. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Einkil Morigak, Male Dwarf Sorcerer 2
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Insight +5, Intimidation +2
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1900 sp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Hadarai Klein, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft brown waves gently in the breeze. With a patchy chestnut beard and wild chestnut hair. His eyes are brown.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.

History: The child of southern immigrants he idolized his mother. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.

Motivation: Money/treasure.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Rich, Immigrant, Religious. Occupation: Mason

Voice: Speaks with a cold

Attributes [hide]

Hadarai Klein, Male Half-Elf Sorcerer 3
Medium (4'11") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Performance +4
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 100 gp.


Social Check DCs


Mozû Cornish, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane, and he perpetually has his glaive ready. With bright black hair and a scraggly beard. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Mozû embodies much of what other species detest in the Half-Orcs. He is lazy and tries to find solutions quickly.

History: He was born in the north, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Half-Orcs in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Addict, Antagonistic, Lazy. Bonds: Poor, Immigrant. Occupation: Sage

Voice: Can't modulate volume

Attributes [hide]

Mozû Cornish, Male Half-Orc Ranger 2
Medium (5'4") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)10 (+0) 11 (+0)12 (+1)
Skills Religion +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 240 gp.


Social Check DCs


Elizabeth Eastaughffe, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She wears dark leathers with embroidery. She is an epitome of beauty. Her white hair is braided into rings. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Elizabeth was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Elizabeth was born on a far northern forest where she grew up under the tutelage of her mother, an expert Seamstress. She left for the north, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a seamstress and was forced into it by her family

Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant, Family. Occupation: Seamstress

Voice: Rhymes sentences (sorry)

Attributes [hide]

Elizabeth Eastaughffe, Female Human Paladin 1
Medium (5'3") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)15 (+2) 13 (+1)15 (+2)
Skills Arcana +4, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Golden pearl (80 gp).


Social Check DCs


Sindri Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: This eastern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His moppish black hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a logical person and will generally grow upset if things defy logic and science.

History: Sindri was born in the east. At a young age he loved to build and create. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted martial powers by his dying sister.

Motivation: To share knowledge with the world.

Ideals: Logical, Persistence, Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant. Occupation: Banker

Voice: Pronounces difficult words wrong

Attributes [hide]

Sindri Fabblestabble, Male Gnome Wizard 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs

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