Ilde Graybeard, Female Dwarf [Permalink]
Personal [hide]
Description: This malnourished woman wears tight fighting clothing, which leaves very little to the imagination. Her red hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: She was born a particularly ugly child, much to the horror of her parents. She married young, but lost her spouse to goblins. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Someone believes her a fraud; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Poor, Enemies. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 16 (+3) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 210 gp.
Rathkran Hashphronyxadyn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has moderate length rusty crest. His thin eyebrows rest above his beady red eyes.
Personality: Rathkran is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He was born a particularly ugly child, much to the horror of his parents. In his youth he was a Ruler, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has been a successful dealer in antiques buying low and selling high.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the west
Ideals: Extrovert, Entrepeneur, Fighting. Flaws: Ugly, PTSD. Occupation: Detective
Voice: Slow speaker
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 44 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Celestial, Aquan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +3
Possessions: 4000 cp.
Pijjirik Caavylteradyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His crest is copper, silky, and of moderate length. His red eyes have a joyful gleam in them most of the time.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small desert village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He loathes his own lifestyle; and he's repulsed by the pc
Ideals: Logical. Flaws: Antagonistic, Depressed. Bonds: Attractive, Nature. Occupation: Bather
Voice: Aggressive tone
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 12 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Sybil Hallewell, Female Human [Permalink]
Personal [hide]
Description: This woman dresses in collared shirts and wears a proper scarf over her head. She has a penchant for wearing a ring with an oversized emerald on her left hand. She has a long blonde ponytail with little hanging trinkets. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is fixated on the number 21. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Sybil was born the youngest of three triplets. She found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has been saving her money to try and buy her brother's freedom.
Motivation: Money/treasure; and she has passion for adventuring and risk
Flaws: Addict, Insane. Bonds: Rich, Adventurer, Family. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Ignan, Auran
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 20 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).
Loopmottin Horcusporcus, Female Gnome [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She has a slight overbite and is overall scrawny. She keeps her red hair in a pixie cut. Her blue eyes are slightly larger than normal.
Personality: Her tongue was cut out and she uses sign language. She works hard and plays hard.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Cursed with vampirism at a very young age, Loopmottin has worked very hard to control her curse. She is untrained/undisciplined, which makes her dangerous.
Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions
Flaws: Disease, Insane, Hedonist. Bonds: Poor, Religious. Occupation: Dyer
Voice: Italian accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 180 gp. 1 Breastplate.
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