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Advanced [show]


Veloptima Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She has a moderate pudge and is not very fit. Her golden hair is knotted and matted. She wears round tiny glasses practically rammed into her face.

Personality: She can speak with the recently deceased. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born a particularly ugly child, much to the horror of her parents. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She was granted martial powers by her dying sister.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Gifted. Flaws: Antagonistic, Ugly. Bonds: Job, Religious. Occupation: Guard

Voice: Smoker's lung

Attributes [hide]

Veloptima Gobblefirn, Female Gnome Expert 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)13 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 6000 cp.


Social Check DCs


Alice Dayton, Female Human [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep brown leather and dull tan iron scale mail. Her skin is fair and her fingers are delicate and long. Her tied-back hair is brown. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with finding treasure.

History: She was born to a criminal king-pin and mafia family Her parents enrolled her in a Wizard school at a young age so that she could practice her necromantic talents. She now travels the world, in search of power and loot.

Motivation: A rival would like her out of the picture.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Adventurer, Criminal record. Occupation: Sculptor

Voice: Spits words with contempt

Attributes [hide]

Alice Dayton, Female Human Wizard 1
Medium (5'9") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal, Elven, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drenna Acton, Female Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged woman, she tends to wear a black poncho over her likewise colored trousers and shirt, and is pretty ugly. Her brown hair is well kept. She wears large thick round spectacles.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Born in the west to a Engraver, Drenna learned a great deal about her mother's area of expertise. Her mother was a mechanic, and taught her how to fix just about anything. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To find somewhere to settle down; and expand her business

Ideals: Persistence. Flaws: Ugly, Mundane, Hedonist. Bonds: Job. Occupation: Engraver

Voice: Australian accent

Attributes [hide]

Drenna Acton, Female Half-Orc Ranger 1
Medium (6'0") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)7 (-2) 17 (+3)10 (+0)
Skills Acrobatics +4, Nature +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 130 gp.


Social Check DCs


Abad Doubt, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is dressed in an above average manner. His dark red hair is still thick. His eyes are silver and he is always smoking a pipe.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was always a brilliant, if unscrupulous mind. His father was a mechanic, and taught him how to fix just about anything. He now spends his time doing works of charity.

Motivation: To share knowledge with the world.

Ideals: Persistence, Philantrophist, Logical. Flaws: Insane. Bonds: Attractive. Occupation: Marshal

Voice: Strong lisp

Attributes [hide]

Abad Doubt, Male Tiefling Expert 1
Medium (5'11") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)12 (+1) 12 (+1)19 (+4)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +5

Possessions: 3000 cp.


Social Check DCs


Nim Selevarun, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man has a large tan mantle and cape that has been intricately interwoven into his green robe. His long blonde hair reaches down to his waist. He has blue eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting. Bonds: Poor, Religious, Adventurer, Attractive. Occupation: Scribe

Voice: Tuts and clicks tongue

Attributes [hide]

Nim Selevarun, Male Elf Paladin 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)10 (+0) 16 (+3)10 (+0)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 80 gp.


Social Check DCs

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