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NPC Generator

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Advanced [show]


Soveliss Galanodel, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He prefers to wear tan pants and tee shirts. He is an epitome of beauty. With bright chestnut hair and a scraggly beard. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep; and he's attracted to the pc

Ideals: Passionate, Philantrophist. Flaws: Disease, Insomniac. Bonds: Attractive. Occupation: Fletcher

Voice: Scandinavian accent

Attributes [hide]

Soveliss Galanodel, Male Elf Aristocrat 2
Medium (4'7") Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 2000 sp. Azurite (7 gp). Deep blue spinel (200 gp).


Social Check DCs


Raymond Brandon, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'10" and dresses in grey turtlenecks beneath a black coat with brown slacks. He has dyed his greying white hair a little too much giving a sharp white color. His gray eyes have a joyful gleam in them most of the time.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is the product a well kept family trust fund and as such has never really known need. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.

Motivation: Retire the richest man in the west; and he is greedy

Ideals: Entrepeneur. Flaws: Mundane, Insane. Bonds: Rich, Nature. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Raymond Brandon, Male Human Bard 1
Medium (5'10") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)13 (+1) 17 (+3)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112000

Possessions: 140 gp. Brown-green garnet (120 gp).


Social Check DCs


Broce Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears just a blue suit. He carries with him a set of crossbows on his belt, each one with a opal on the hilt. His golden hair is drawn into a tight pony tail with a rose scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Broce fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting. Bonds: Attractive, Nature, Slave, Religious. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Broce Murnig, Male Gnome Fighter 2
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)15 (+2) 11 (+0)16 (+3)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 350 gp.


Social Check DCs


Trail Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a brown vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her brown boots flare out at the collars. Her cinnamon fur is drawn into a tight pony tail with a card scrunchie. Her blue eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Trail embodies much of what other species detest in the Tabaxis. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: She was born in the south. Through the years after Trail was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Trail's father didn't care for her much, and the feeling was mutual. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: To unite with her brother; and her spouse's relatives view her with great suspicion

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Family, Immigrant. Occupation: Tanner

Voice: Sighs a lot, exhausted

Attributes [hide]

Trail Of Clay, Female Tabaxi Sorcerer 4
Medium (4'10") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 24 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)15 (+2) 13 (+1)12 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Druidic, Ignan
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: 100 gp.


Social Check DCs


Seven Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She is dressed in a clean brown cloak covering her clean studded leather. Her lavender fur is drawn into a tight pony tail with a skull scrunchie. Her eyes, though not visible through her cowl, are hazel.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Animals are drawn to her, and she is able to talk to them.

History: From birth she was tutored by a cruel and relentless mentor. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for her; and regain custody of her daughter

Ideals: Joker, Gifted, Persistence. Bonds: Poor, Mentor. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Seven Mirror, Female Tabaxi Commoner 5
Medium (6'5") Tabaxi, Lawful Neutral (CR 5)
Armor Class 14
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)19 (+4) 13 (+1)12 (+1) 10 (+0)12 (+1)
Skills Arcana +4, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp.


Social Check DCs

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