Fivin Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue coat over a tan low-cut shirt, and a small hat upon his head. His auburn hair is braided into rings. His green eyes peer out from beneath his small blue hat.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a great chef.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Fivin took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now mingles about in high society.
Motivation: Wants to have a good time and be beloved; and money/treasure
Ideals: Gifted, Optimist. Bonds: Guardian, Rich. Occupation: Shoemaker
Voice: Hissing voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
Possessions: 1000 sp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp).
Râsh Winthrop, Male Half-Orc [Permalink]
Personal [hide]
Description: He prefers to wear flannel, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His blonde hair is knotted and matted. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: The child of eastern immigrants he idolized his father. His father was a soldier and died while he was still young. Râsh was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg
Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Scribe
Voice: Creaky witch voice
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 10 (+0) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 220 gp.
Lorilla Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: She dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her auburn hair has been sun bleached extensively. Her otherwise smooth face is marked with small tiny scars.
Personality: Lorilla wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Her mother raised her in a mountain cabin. She went to a religious school and was inspired by the priests there in charitable deeds. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Disciplined, Fighting. Bonds: Attractive, Nature, Religious. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
Possessions: 7000 cp. Large well-done wool tapestry (600 gp).
Salasar Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His green crest is long and unkept. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a plains tribe. Salasar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Nothing but the best is good enough for him; and he desires power and/or immortality
Ideals: Impeccable, Justice. Flaws: Ugly. Bonds: Nature, Adventurer. Occupation: Slave Trader
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Elven
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 120 gp.
Senteq Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is heavily combed to the left. He wears large thick round spectacles.
Personality: Calm and collected, he is a well trained Dyer. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born in the south to a Dyer, Senteq learned a great deal about his father's area of expertise. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.
Motivation: He is unsatisfied with his job; and to be a sage again
Ideals: Fighting, Gifted. Flaws: Insomniac. Bonds: Job, Adventurer. Occupation: Dyer
Voice: Nasally tone
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 19 (+4) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 80 gp.
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