River Grass, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he dresses like a well dressed Sculptor does. His fur is short and orange. He has gleaming, smiling yellow eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. In the meantime he has taken over work as a Sculptor and occasionally as a mercenary.
Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Optimist, Fighting. Bonds: Job, Adventurer. Occupation: Sculptor
Voice: Jamaican accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4
Possessions: 200 gp.
Warryn Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He tends to wear a large blue jacket. His top hat is riddled with cuts and holes. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Navigator arts, while his mother instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.
Motivation: Wants to work out more often; and he is greedy
Ideals: Professionalism, Athletic. Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Navigator
Voice: Draws out vowels
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 11000 cp. 1 Minor magic item.
Bendoo Willoughby, Female Half-Orc [Permalink]
Personal [hide]
Description: Standing 5'7", this woman is dressed in a clean white cloak covering her clean studded leather. She wears her blonde hair down. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.
Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Hunter arts, while her father instructed her in etiquette, music and courtly manner. She moved from fad to fad and when she turned 15 she discovered music. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero; and she is not mentally stable, and does not behave rationally
Ideals: Artistic. Flaws: Insane. Bonds: Enemies, Rich, Adventurer. Occupation: Hunter
Voice: Scandinavian accent
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 gp. Red-brown spinel (160 gp).
Suhnae Horineth, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He is bald on top and has large auburn tufts of hair around his ears. He wears large thick round spectacles.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He misses his home and complains about the freezing weather, even in summer.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and to be a servant again
Flaws: Ugly. Bonds: Job, Immigrant, Nature, Adventurer. Occupation: Baker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 10 (+0) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 20 gp. Peridot (50 gp).
Mumpena Turen, Female Gnome [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She is an epitome of beauty. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done she does not care how it got done.
History: From birth she was tutored by a cruel and relentless mentor. In her 19th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She now spends her time doing works of charity.
Motivation: She feels threatened by others.
Ideals: Gifted, Professionalism. Flaws: Fearful. Bonds: Attractive, Mentor. Occupation: Server
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Halfling
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 | 0 |
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
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