Fargrim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears grey cloth garments or leather armor. His long white hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Unemployed job and began his own company from there.
Motivation: Many giants want him driven away; and revenge
Ideals: Athletic. Flaws: Forgetful. Bonds: Immigrant, Job, Enemies. Occupation: Unemployed
Voice: Boston accent
Attributes [hide]
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 24 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 19 (+4) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 230 gp. Black pearl (600 gp).
Xanaphia Iathrana, Female Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She dresses in collared shirts and wears a proper scarf over her head. Her red hair is styled in orderly dreadlocks. Her eyes are hazel and she is always smoking a pipe.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She always tries to repair and not replace. It was this mentality that drove her into the Map Maker business.
History: She was raised in a white middle class family as the only child. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.
Motivation: She has money and likes to spend it.
Ideals: Persistence. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Map Maker
Voice: Posh accent
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 19 (+4) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 2 | 0 |
Possessions: 400 gp.
Sannl Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey collared shirt and black skirt. She accessorizes with a green scarf around the waist and a strap diagonally across her shirt, and she perpetually has her warhammer ready. Her moppish black hair is in a traditional bowl cut. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She has a small toy that she constantly fidgets with.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She struck it rich when she found rare goods in large quantities. She's since become an addict/alcoholic.
Motivation: She's repulsed by the PC; and money/treasure
Ideals: Fighting. Flaws: Mundane, Addict, Antagonistic. Bonds: Rich. Occupation: Tanner
Voice: Hissing voice
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 90 gp. Jet (130 gp).
Chenna Stoutman, Female Halfling [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She has styled her brown hair well, parting it to the left. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is mildly Halfling supremacist, though she does not identify as such. She takes great joy in being the best Dilettante in town.
History: Chenna was born with her father's beautiful face. When money was particularly tight she was walking through alleys when she overheard a Dilettante hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She inherited the family business which she has now maintained for 3 years.
Motivation: Elven compassion; and balancing her hectic life and new dilettante responsibilities is difficult
Flaws: Racist. Bonds: Attractive, Job, Poor. Occupation: Dilettante
Voice: Can't modulate volume
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp.
Baggi Middleton, Female Half-Orc [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a weathered and beat up set of banded mail beneath an oversized white coat. Her hair is white and curly. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Carpenter father left her crippled. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: Sabotage a competitor; and to be a carpenter again
Ideals: Persistence, Extrovert. Flaws: Disease. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Medium (4'8") Half-Orc, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Druidic, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
Possessions: 700 sp.
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Their contribution stands as a beacon of hope for all adventurers!
