Alvyn Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. He wears a colorful flower in his brown hair. He is very pretty but has cold, dead eyes.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is able to fit into much smaller and tighter spaces than normal.
History: Alvyn was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Roofer
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 700 sp. Red spinel (60 gp).
Ahinar Rothenel, Female Elf [Permalink]
Personal [hide]
Description: Her right side is far more bruised and cut up than her other. She wears a blue shirt with thin grey vertical stripes and tan pants. Her red hair is singed and shortened. She has violet eyes.
Personality: She is extraordinarily eccentric. She takes great joy in being the best Locksmith in town.
History: She was born into a rich family. She worked as a nervous Locksmith and found it very stressful. She moves from town to town, unable to find a place to settle.
Motivation: She has money and likes to spend it.
Flaws: Ugly, Insane. Bonds: Job, Rich, Immigrant. Occupation: Locksmith
Voice: Scratchy, weak
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 7 (-2) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic, Auran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 20 pp. 3 Tanglefoot bags.
Nogu Dumph, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a black shirt, with a red mid length skirt with red tights and flats, usually wearing a coat over them. Her white hair is cut jaggedly and amateurishly. She has a tattooed face.
Personality: She is witty, but her monotone delivery comes off as unnerving Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Nogu was born with her father's beautiful face. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Nogu grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nogu. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: She'd like to take her coworkers down a peg; and she is being blackmailed/forced/etc and this influences her actions
Ideals: Joker. Bonds: Military, Attractive, Criminal record, Job. Occupation: Masseuse
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 2)
Armor Class 11
Hit Points 15 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1800 sp. 1 Tanglefoot bags.
Smoking In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears long strands of opal and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His beige fur is knotted and matted. His eyes are yellow and he is always smoking a pipe.
Personality: Smoking speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is harsh and unforgiving.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Smoking was born on a far western desert where he grew up under the tutelage of his father, an expert Scribe. He moves from town to town, unable to find a place to settle.
Motivation: He feels the way he acts is they only way to get by in the world.
Ideals: Impeccable, Artistic. Flaws: Antagonistic. Bonds: Rich, Immigrant. Occupation: Scribe
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Gruk Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He dresses in collared shirts and wears a proper scarf over his head. He keeps his long auburn hair kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: From birth he was tutored by a cruel and relentless mentor. In his 18th year, his parents were killed by a dire rats raid, leaving Gruk alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He wants to meet his childhood hero; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Artistic. Flaws: Depressed. Bonds: Mentor, Enemies, Adventurer. Occupation: Tanner
Voice: Stutters
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 180 gp.
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