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NPC Generator

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Advanced [show]


Mordai Despair, Male Tiefling [Permalink]

Personal [hide]

Description: He wears green trousers with black and green striped suspenders. He wears various colorful collared shirts. He is physically well-built. His brown hair is matted, messy, and big. His eyes are white.

Personality: He is calm most of the time but flees social interaction. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. After months of barely getting by, Mordai managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He feels that his past leaves him morally obligated to help; and he is greedy

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Rich, Criminal record. Occupation: Courier

Voice: Irish accent

Attributes [hide]

Mordai Despair, Male Tiefling Adept 3
Medium (6'7") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)16 (+3) 9 (-1)12 (+1)
Skills Performance +3, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Celestial, Orc, Auran
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1300 sp.


Social Check DCs


Ernest Beckwith, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his black hair up in a very large beehive style do. He has several tiny emerald earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is obsessed with finding treasure.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and to reunite with his old friends

Ideals: Disciplined, Fighting. Bonds: Attractive, Rich, Adventurer. Occupation: Weaver

Voice: High pitched and raspy

Attributes [hide]

Ernest Beckwith, Male Human Sorcerer 1
Medium (5'6") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)17 (+3) 8 (-1)11 (+0)
Skills Athletics +4, Performance +2
Senses Passive Perception 9
Languages Common, Auran, Draconic, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 800 sp. Tiger eye turquoise (7 gp).


Social Check DCs


Kabbarg Landon, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a tight fitting black shirt and pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'11" when asserting herself. She has styled her red hair well, parting it to the right. She has green eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She was taken from her home at a very young age. She hasn't been sleeping well lately.

Motivation: She feels kind of lost in life; and she is currently in port desperately looking for someone to get her out

Flaws: Disease, Insomniac, Depressed. Bonds: Immigrant, Slave. Occupation: Mercenary

Voice: Scottish accent

Attributes [hide]

Kabbarg Landon, Female Half-Orc Warlock 1
Medium (5'11") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)9 (-1) 11 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Elaim Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His long red hair reaches down to his waist. His hazel unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Elaim was raised in a hard working conservative environment. His mother was a mechanic, and taught him how to fix just about anything. He's also a talented Layabout, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Athletic, Persistence. Flaws: Disease, Antagonistic, Fearful. Bonds: Job. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Elaim Eversharp, Male Dwarf Paladin 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)17 (+3) 9 (-1)14 (+2)
Skills Persuasion +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Dwarven, Ignan, Sylvan, Giant
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 170 gp. Obsidian (6 gp). Chrysoprase (50 gp). 1 Superior lock.


Social Check DCs


Balifra Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a brown tunic with green highlights, and long tan pants that bunch up around her shoes. Beneath her clothing is a huge mess of scar tissue. Her silver hair is lengthy and is close to two feet long. Her violet eyes are slightly larger than normal.

Personality: This woman loves music and to teach people music more than just about anything. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She comes from a rich southern family. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Balifra took refuge in the ruined castle and found the beat up greatsword and armor she uses now. She now mingles about in high society.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Fighting. Bonds: Slave, Adventurer, Rich, Nature. Occupation: Stylist

Voice: Nasally tone

Attributes [hide]

Balifra Trueanvil, Female Dwarf Monk 2
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)18 (+4) 13 (+1)9 (-1)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan, Undercommon, Goblin
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs

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