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NPC Generator

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Advanced [show]


Jarana Orcfoe, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She has a long black ponytail with little hanging trinkets. Her otherwise smooth face is marked with small tiny scars.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Energy wise she seems alert and responsive.

History: She got into the Map Maker business at a young age. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She tends to her Map Maker job now, and dutifully fulfills any obligations she has.

Motivation: To unite with her brother; and balancing her hectic life and new map maker responsibilities is difficult

Ideals: Professionalism. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Map Maker

Voice: High pitched and raspy

Attributes [hide]

Jarana Orcfoe, Female Dwarf Aristocrat 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Stealth +3
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 4000 cp. 3 Antitoxin.


Social Check DCs


Jane Lindsay, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her whole body is exceptionally muscular. She is bald on top and has large black tufts of hair around her ears. She has gleaming, smiling brown eyes.

Personality: She dislikes all the random violence that takes place in the south. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC; and she wants to get laid

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Mason

Voice: Creaky witch voice

Attributes [hide]

Jane Lindsay, Female Human Expert 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Giant, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 120 gp. Tourmaline (40 gp).


Social Check DCs


Maynild Shirley, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has the majority of her body covered in plate. She has a long red ponytail with little hanging trinkets. Her eyes are hazel and she is always smoking a pipe.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She also has developed a complete distrust of the Beggar profession.

History: She served in the navy to pay for her family's outstanding loans. Like her mother and her sister before her, after school she went straight into learning to become a Cook. She struck the Cook job and began her own company from there.

Motivation: She wants revenge against dire rats; and wants to open a new tavern

Ideals: Justice. Bonds: Job, Military, Enemies. Occupation: Cook

Voice: Creaky witch voice

Attributes [hide]

Maynild Shirley, Female Human Monk 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Shane Weld, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'4" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His hair is black and very short. His eyes are a pleasant violet.

Personality: He snorts whenever he laughs or is feeling confident. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in the south to a Miller, Shane learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Miller.

Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality

Ideals: Fighting, Impeccable. Flaws: Fearful. Bonds: Job, Adventurer. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Shane Weld, Male Human Druid 1
Medium (6'4") Human, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)12 (+1) 10 (+0)15 (+2)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 10 pp.


Social Check DCs


Antinua Holimion, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears dull yellow sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed ceremonial dagger, just in case, and carries ceremonial daggers. She has styled her silver hair well, parting it to the left. Her gray eyes peer out from beneath her broad yellow hat.

Personality: She never swears and excessively uses polite adverbs when speaking. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Antinua was born in the north. At a young age she loved to build and create. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Wants to have a good time and be beloved.

Ideals: Fighting, Optimist, Logical, Persistence. Bonds: Rich. Occupation: Healer

Voice: Raspy

Attributes [hide]

Antinua Holimion, Female Half-Elf Ranger 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)9 (-1) 10 (+0)15 (+2)
Skills Insight +2, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 120 gp.


Social Check DCs

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