Huru Willoughby, Female Half-Orc [Permalink]
Personal [hide]
Description: This fat western woman has a bulbous nose and wears a black armored body suit, with a simple blue line shooting up and back down. Her skin is also unnaturally pale. She has no hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great joy in being the best Tailor in town.
History: Gifted from a young age, Huru studied abroad. Her childhood dream was to be a Fletcher, but she was a colossal failure. She tends to her Tailor job now, and dutifully fulfills any obligations she has.
Motivation: To be a Fletcher again; and expand her business
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Job. Occupation: Tailor
Voice: Eastern European accent
Attributes [hide]
Medium (4'9") Half-Orc, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 500 sp.
Bolhild Holderhek, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears bulky grey painted plate armor. Her chestnut hair is well kept. She wears a mask on her face.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was born in the west. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She left for the west, certain she would find work there.
Motivation: To reunite with her old friends; and meet up once more with her childhood friend
Ideals: Athletic. Flaws: Secretive. Bonds: Adventurer, Immigrant, Military. Occupation: Bather
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 22 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 14 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: Just what you see.
Dazzazn Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He has a large black mantle and cape that has been intricately interwoven into his grey robe. His brass crest is smooth and relatively long. His ears are large.
Personality: He is a Shipwright first and foremost. He believes firmly that knowledge should be universal. He uses divination through singing.
History: Born in the west his family was never financially stable. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Shipwright.
Motivation: Expand his business.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Job, Poor. Occupation: Shipwright
Voice: Whispers
Attributes [hide]
Medium (6'7") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 18 (+4) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 35000 sp. Hematite (5 gp). Tiger eye turquoise (5 gp). Banded agate (5 gp). Lapis lazuli (5 gp). 1 Half-Plate. 1 Half-Plate. 1 Chain shirt. 1 Darkwood Buckler.
Roge Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears a tight fitting white shirt and pants, and he perpetually has his greataxe ready. He wears a wide-brimmed hat to cover his moderate length golden hair. His eyes are green and catlike.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He is a Lamia in disguise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Expand his business; and further expansion of business
Ideals: Fighting. Flaws: Antagonistic. Bonds: Guardian, Adventurer, Job. Occupation: Barrister
Voice: Low range voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 12 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 sp.
Dreali Cithreth, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many green ritualistic tattoos. He wears a simple violet robe with green stripes complete with hood. His head has been shaved. His eyes are amber and he is always smoking a pipe.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born in a small forest village. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has decided he is irredeemable.
Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Nature, Criminal record. Occupation: Servant
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
Possessions: 100 gp.
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