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NPC Generator

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Advanced [show]


Portia Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is generally shirtless and showing off her tattooed chest. She is portly but not overly obese. Her hair is cut close to her head. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: Her tongue was cut out and she uses sign language. She is a ruthless business woman, a trait she acquired from her mother.

History: Portia was born with her mother's beautiful face. There was a wharf not far from home where she often wandered off to fish. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion; and retire the richest woman in the north

Ideals: Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Adventurer. Occupation: Healer

Voice: Slow speaker

Attributes [hide]

Portia Elderberry, Female Halfling Rogue 1
Small (2'9") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)9 (-1) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 90 gp.


Social Check DCs


Pelt Mist, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she is well dressed, constantly wearing a pastel suit, black shirt, and brown tie. She has styled her cinnamon fur well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She now mingles about in high society.

Motivation: She's looking for her big break; and obtaining odd cultural human artifacts is her passion

Bonds: Guardian, Slave, Rich, Attractive, Adventurer. Occupation: Mortician

Voice: Scandinavian accent

Attributes [hide]

Pelt Mist, Female Tabaxi Wizard 1
Medium (5'10") Tabaxi, Lawful Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)13 (+1) 12 (+1)13 (+1)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 6000 cp. Pink pearl (60 gp).


Social Check DCs


Gurdis Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'3" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, constantly wearing a grey suit, brown shirt, and grey tie. Sporting a red mohawk this woman's hair draws a lot of attention. Her thin eyebrows rest above her beady violet eyes.

Personality: Gurdis is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Her father raised her in a mountain cabin. Cursed with unlife at a very young age, Gurdis has worked very hard to control her curse. Being a Mayor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is being blackmailed/forced/etc and this influences her actions.

Ideals: Extrovert. Flaws: Ugly, Disease. Bonds: Criminal record, Nature. Occupation: Mayor

Voice: Hissing voice

Attributes [hide]

Gurdis Dankil, Female Dwarf Warrior 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 240 gp.


Social Check DCs


Menny Nackle, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is generally well dressed albeit a few years behind the times. She has done her best to style her brown hair to look like a famous performer. She tend to wears goggles to shield her eyes.

Personality: Confrontational and typically high on some drug or another. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Painter, but she was a colossal failure. She has achieved small success as a Locksmith.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Optimist. Flaws: Addict. Bonds: Attractive, Military, Job. Occupation: Locksmith

Voice: Complex vocabulary, royal

Attributes [hide]

Menny Nackle, Female Gnome Cleric 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)13 (+1)
Skills Deception +3, Medicine +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp. 1 Banded mail.


Social Check DCs


Beatrice Hastings, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many brown ritualistic tattoos. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her hair is long and black with streaks of auburn, and is pulled back with small grey clips. Her gray eyes have a joyful gleam in them most of the time.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.

History: Beatrice hails from a village terrorized by brigands. After coming to the age of reason, Beatrice took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wants to work out more often; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Gifted, Athletic. Flaws: Antagonistic. Bonds: Criminal record, Enemies. Occupation: Crown-heir

Voice: Deep voice with rolling R's

Attributes [hide]

Beatrice Hastings, Female Human Fighter 1
Medium (4'11") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 17 (+3)12 (+1)
Skills Insight +5, Stealth +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp. Rose (60 gp).


Social Check DCs

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