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Advanced [show]


Ubada Langley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in black turtlenecks beneath a white coat with green slacks. Her auburn hair is slicked back into a classic pompadour. Her amber eyes peer out from beneath her broad black hat.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has dedicated herself to building a better kind of golem.

Motivation: She loathes her own lifestyle; and she's looking for her big break

Ideals: Joker. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Ubada Langley, Female Half-Orc Aristocrat 2
Medium (5'8") Half-Orc, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)15 (+2) 14 (+2)9 (-1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Orc, Celestial, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. 1 Half-Plate.


Social Check DCs


Sarah Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman dresses well, wearing yellow shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. Her hair is long and blonde with streaks of brown, and is pulled back with small yellow clips. Her half smiles and brown eyes are beguiling and draw you in.

Personality: Prone to second guessing herself, she comes off as nervous. She takes great joy in being the best Cartwright in town.

History: She is the product a well kept family trust fund and as such has never really known need. Sarah liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Cartwright for the past few years.

Motivation: She is unsatisfied with her job.

Flaws: Shy. Bonds: Attractive, Job, Rich, Nature. Occupation: Cartwright

Voice: Eastern European accent

Attributes [hide]

Sarah Xiloscient, Female Half-Elf Ranger 3
Medium (5'2") Half-Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)11 (+0) 14 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 200 gp.


Social Check DCs


Bertram Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He carries with him a set of halberds on his belt, each one with a opal on the hilt. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born several months after his father was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He got money to start a business from the gang present in town. He is greatly indebted to them.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Extrovert, Joker. Bonds: Attractive, Military. Occupation: Cartwright

Voice: pre-pubescent

Attributes [hide]

Bertram Halsey, Male Human Monk 1
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 14 (+2)12 (+1)
Skills Acrobatics +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Naivara Xiloscient, Female Half-Elf [Permalink]

Personal [hide]

Description: She stands about 4'11" and is well dressed, but even with her fine clothing she looks run-down. Her left leg appears badly burned and disfigured. She keeps her silver hair in a flapper bob. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is a bit of a xeno-phobe, disliking non-Half-Elves.

History: She was raised in a white middle class family as the only child. She worked as a nervous Barber and found it very stressful. She's also a talented Carpenter, but doesn't like to broadcast it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and human compassion

Ideals: Fighting. Flaws: Racist, Mundane. Bonds: Job. Occupation: Barber

Voice: Pronounces difficult words wrong

Attributes [hide]

Naivara Xiloscient, Female Half-Elf Warrior 1
Medium (4'11") Half-Elf, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 16 (+3)18 (+4)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp.


Social Check DCs


Zaffrab Daergel, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears a worn and beaten armor. His top hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.

Personality: He dislikes all the random violence that takes place in the north. He is able to make almost anything out of random pieces of junk.

History: Zaffrab was raised in a hard working conservative environment. A gifted student he started as a Barkeep, but he got bored and became a Apothecary. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Pacifist, Gifted. Flaws: Ugly. Bonds: Poor, Job. Occupation: Apothecary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Zaffrab Daergel, Male Gnome Cleric 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 10 pp.


Social Check DCs

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