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NPC Generator

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Advanced [show]


Griselda Wentworth, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears light armors faded through time and improper care, she is not a threatening figure. She has shaved her head bald. She wears an eyepatch.

Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Born to a Bookbinder, her mother struggled to pay the bills. In her 12th year, her parents were killed by a gnolls raid, leaving Griselda alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it.

Flaws: Ugly, Impulsive. Bonds: Poor, Enemies. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Griselda Wentworth, Female Human Warrior 1
Medium (5'2") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)15 (+2) 12 (+1)16 (+3)
Skills Perception +3, Performance +5
Senses Passive Perception 15
Languages Common, Draconic, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Lerissa Art, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman has a large green mantle and cape that has been intricately interwoven into her blue robe. Her clothes are grease stained in places. Her hair is red and curly. Her white eyes peer out from beneath her Stetson green hat.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She loves her children and doesn't want them to worry about her. She loves to share her music with anyone who is interested.

History: Lerissa was born the youngest of three triplets. Her first spouse was a Assassin, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She moves from town to town, unable to find a place to settle.

Motivation: To unite with her sister; and marry her sister to traveling adventurers

Ideals: Optimist, Artistic. Bonds: Poor, Immigrant, Family. Occupation: Mayor

Voice: Smoker's lung

Attributes [hide]

Lerissa Art, Female Tiefling Druid 2
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)16 (+3) 13 (+1)19 (+4)
Skills Animal Handling +3, Persuasion +6
Senses Passive Perception 11
Languages Common, Terran, Giant, Druidic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 150 gp. Violet garnet (600 gp). Zircon (30 gp). 1 Masterwork Common Melee.


Social Check DCs


Solomon Hayden, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is well dressed, constantly wearing a grey suit, violet shirt, and yellow tie. His red hair is drawn into a tight pony tail with a clover scrunchie. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a very good compulsive liar and kleptomaniac.

History: Born in the east his family was never financially stable. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers

Flaws: Shy. Bonds: Criminal record, Poor, Adventurer, Family. Occupation: Spice Merchant

Voice: Prounounces S like Z

Attributes [hide]

Solomon Hayden, Male Human Cleric 1
Medium (6'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)17 (+3) 16 (+3)12 (+1)
Skills Arcana +5, Insight +5
Senses Passive Perception 13
Languages Common, Abyssal, Druidic, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 110 gp.


Social Check DCs


Alberich Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'0" when asserting himself. He wears his auburn hair up. His skin is flawless and his amber eyes scan people very quickly.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with a lost civilization.

History: His father raised him in a mountain cabin. He dropped out of school before completing his studies. He has dedicated himself to building a better trade route.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to be a weaver again

Ideals: Logical. Flaws: Greedy. Bonds: Attractive, Job, Adventurer, Nature. Occupation: Butcher

Voice: Deep voice with rolling R's

Attributes [hide]

Alberich Ungart, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)13 (+1) 15 (+2)12 (+1)
Skills Performance +3, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 380 gp.


Social Check DCs


Yevelda Conway, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears light armors faded through time and improper care. Her red hair is lengthy and is close to two feet long. She wears round tiny glasses practically rammed into her face.

Personality: She is not truly malevolent, but she is obsessed with painting. She constantly tries to fill her life with painting. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Yevelda lived on a farm with her mother, near the main road leading to a nearby town. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She has since lost track of the people in her past.

Motivation: Obtaining odd cultural Half-Orc artifacts is her passion; and wants to raise her children well

Ideals: Artistic. Bonds: Rich, Family, Adventurer. Occupation: Merchant

Voice: Farmer accent

Attributes [hide]

Yevelda Conway, Female Half-Orc Wizard 2
Medium (5'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)8 (-1) 9 (-1)8 (-1)
Skills Medicine +1, Religion +1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Bloodstone (30 gp). 1 Masterwork Common Melee.


Social Check DCs

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