John Conway, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and has the majority of his body covered in plate. His white hair is cut short. He has a dull look in his hazel eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.
History: He served in the navy to pay for his family's outstanding loans. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Wants to raise his children well; and regain custody of his son
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Family. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 |
Possessions: 700 gp. Jade (120 gp). 1 Minor magic item.
Mordai Kindness, Male Tiefling [Permalink]
Personal [hide]
Description: He is a husky man, who wears rags and sports a simple walking cane. His blue hair is kept up in a ponytail inside a Stetson hat. His white eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aggressive, abrasive, and angry, Mordai embodies much of what other species detest in the Tieflings. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Mordai was raised in a hard working conservative environment. From his teen years he was always beautiful and desirable, so people have always doted on him. He struck the Bookbinder job and began his own company from there.
Motivation: He feels threatened by others; and he is terrified, and will act out of fear
Flaws: Antagonistic, Shy, Fearful. Bonds: Poor, Job, Attractive. Occupation: Bookbinder
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Infernal
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 200 gp. 1 Magnifying glass.
Akra Daardendrian, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears a green costume with the symbols of the four houses of cards on her torso, and she perpetually has her monstrous two handed axe ready. She has no crest. She has red eyes and a green hat with a red feather.
Personality: She hates giants. She views them as having robbed her home of its proper glory. She misses her home and complains about the freezing weather, even in summer.
History: Sold as a small child to a necromancer, Akra was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. At a young age her mother died while driving off some giants. Her father being the stubborn sort decided to stay and helped train her in monstrous two handed axe use. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Many giants want her driven away; and she wants revenge against giants
Ideals: Fighting. Flaws: Ugly. Bonds: Enemies, Immigrant, Mentor. Occupation: Adventurer
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 370 gp.
Argran Harley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His red hair is lengthy. His eyes, though not visible through his cowl, are green.
Personality: He is overprotective of those who hire his services. He works hard and plays hard.
History: Born in a small village he learned the ways of the warrior from his mother. In his 14th year, his parents were killed by a giants raid, leaving Argran alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Argran was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: To protect his home; and many giants want him driven away
Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Guardian, Enemies. Occupation: Junk Dealer
Voice: Italian accent
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Infernal, Druidic
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Anne Atterton, Female Human [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is heavily combed to the left. She has gray eyes.
Personality: She can speak with the recently deceased. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born at the edge of vast forest. Her psionic abilities were realized during a raid on her village. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother; and regain custody of her son
Ideals: Gifted. Bonds: Attractive, Poor, Family, Nature. Occupation: Miner
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
