Calcitro Stoutman, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a tight fitting white shirt and pants. He wears his auburn hair up in a very large beehive style do. He wears crescent spectacles with a black brim.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Calcitro was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Fighting, Joker, Persistence. Flaws: Disease. Bonds: Family. Occupation: Shoemaker
Voice: Gruff and masculine
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 15
Hit Points 14 (1d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Goblin, Dwarven
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
Possessions: 120 gp. Jet (110 gp).
Merihim Comedy, Male Tiefling [Permalink]
Personal [hide]
Description: He is in excellent shape and wears an entirely green suit with yellow socks and a vest with buckled shoes. His hair is chestnut and very short. His eyes are a pleasant red.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is lazy and tries to find solutions quickly.
History: Born in the west to a Farmer, Merihim learned a great deal about his mother's area of expertise. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He has drifted from career to career and currently works as a Farmer.
Motivation: Further expansion of business; and he'd like to take his coworkers down a peg
Ideals: Athletic. Flaws: Lazy, Racist. Bonds: Guardian, Job. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 0 | 0 | 0 |
Possessions: 170 gp.
Veloptima Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman tends to wear a large tan jacket. She has moderate length blonde hair. This green eyed easterner is not easily forgotten.
Personality: Her tongue was cut out and she uses sign language. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the east her family was never financially stable. Her family was turned out during the war. She and her family wandered east to less war torn lands. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: Wants to raise her children well; and to unite with her brother
Flaws: Disease, Shy, PTSD. Bonds: Poor, Adventurer, Family. Occupation: Navigator
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 110 gp.
Cressel Conviction, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a black cloak and cross-gartered yellow stockings. He has styled his blue hair well, parting it to the left. His thin eyebrows rest above his beady gold eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. There was a wharf not far from home where he often wandered off to fish. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and several ex partners dislike his way of doing things and want revenge
Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Body Guard
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: Just what you see.
Tûmhom Hamilton, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large white jacket. He has a moderate pudge and is not very fit. His chestnut hair is still thick. His otherwise smooth face is marked with small tiny scars.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants revenge against illithids.
Ideals: Gifted, Persistence. Bonds: Enemies, Religious. Occupation: Actor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc, Gnoll, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 2000 cp.
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