Bryseis Clever, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her purple hair is braided into rings. Her eyes are white and beady.
Personality: She is irascible and easily irritated. She is harsh and unforgiving.
History: She was born a particularly ugly child, much to the horror of her parents. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bryseis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Occupation: Barber
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp.
Naeris Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He wears a tan feathered hat and tan clothes. He has no hair. He has a dull look in his gray eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: He was raised in a white middle class family as the only child. Cursed with unlife at a very young age, Naeris has worked very hard to control his curse. He has worked as a Crown-heir like his mother before him.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and to find somewhere to settle down
Flaws: Ugly, Antagonistic, Mundane, Disease. Bonds: Job, Debt. Occupation: Crown-heir
Voice: Sounds elderly
Attributes [hide]
Medium (5'1") Elf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 7 (-2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 300 sp.
Akta Harm, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears a lot of dark rich colors, with gold accents. She wears her black hair up. Her fierce red eyes like to dwell on things.
Personality: A skeptical and narcissistic woman, Akta's first love is herself. Her second love is also herself. She is obsessed with finding treasure.
History: She is the product a well kept family trust fund and as such has never really known need. Her homeland was ravaged by war and she spent much of her life rebuilding it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Nothing but the best is good enough for her; and she has passion for adventuring and risk
Ideals: Impeccable. Flaws: PTSD. Bonds: Attractive, Adventurer, Rich. Occupation: Sage
Voice: Whispers
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 500 sp. 1 Darkwood Buckler.
Silvo Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Silvo was born in the south. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Doctor job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business.
Ideals: Athletic, Persistence. Bonds: Job, Mentor. Occupation: Doctor
Voice: Rolls R's
Attributes [hide]
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 14 (+2) | 13 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Uncommon Weapon.
Oriel Wilberforce, Female Human [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears baggy grey pantaloons and a green scarf. Her golden hair is well kept. She has blue eyes and a grey hat with a green feather.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Born in the south to a Fletcher, Oriel learned a great deal about her father's area of expertise. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Ideals: Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Job, Nature. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 8 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
Possessions: 800 sp. Amethyst (100 gp).
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