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NPC Generator

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Advanced [show]


Helgret Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears a grey shirt, with a white mid length skirt with white tights and flats, usually wearing a coat over them. Her hair is auburn and curly. She is very pretty but has cold, dead eyes.

Personality: Calm and collected, she is a well trained Carter. She is an amazing painter.

History: Sold as a small child to a necromancer, Helgret was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. She ran away from her former home and has been making her living as a Carter for the past few years.

Motivation: Expand her business; and sabotage a competitor

Ideals: Gifted. Bonds: Attractive, Job, Mentor, Debt. Occupation: Carter

Voice: Sleepy voice

Attributes [hide]

Helgret Loderr, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)11 (+0)
Skills History +3, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 120 gp.


Social Check DCs


Vicky Fidget, Female Half-Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She carries with her a set of shields on her belt, each one with a jet on the hilt. She has a very tight haircut. She wears an eyepatch.

Personality: She is a Scribe first and foremost. She believes firmly that knowledge should be universal. She uses divination through singing.

History: A powerful necromancer made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has set out to sabotage the competition.

Motivation: To be a Miller again; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Scribe

Voice: Shortens vowels

Attributes [hide]

Vicky Fidget, Female Half-Elf Paladin 2
Medium (5'5") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 13 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)18 (+4) 11 (+0)9 (-1)
Skills Investigation +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Giant, Sylvan, Abyssal, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 170 gp. 1 Banded mail.


Social Check DCs


Yvonne Dudley, Female Human [Permalink]

Personal [hide]

Description: She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has a slight overbite and is overall scrawny. Her auburn hair is cut jaggedly and amateurishly. Her brown eyes are passionate and lively.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a great chef.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a son. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Her spouse's relatives view her with great suspicion; and a need for knowledge about a nearby landmark

Ideals: Gifted. Flaws: Antagonistic. Bonds: In love, Adventurer, Family. Occupation: Animal Trainer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Yvonne Dudley, Female Human Barbarian 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 16 (+3)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp. 1 Banded mail.


Social Check DCs


Gerald Gracey, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He carries a battered warhammer and tarnished bastard sword as well. His chestnut hair is heavily combed to the left. His blue eyes are passionate and lively.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born in a small village he learned the ways of the warrior from his mother. From there he went from mercenary job to mercenary job. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Sabotage a competitor; and he has decided he is irredeemable

Ideals: Fighting. Flaws: Disease. Bonds: Enemies, Criminal record, Adventurer, Job. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Gerald Gracey, Male Human Paladin 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 10 (+0)12 (+1)
Skills Arcana +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 700 sp.


Social Check DCs


Dagger Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a fine chain shirt which he covers with brown colored cloaks and clothing, and a wedding ring on his left hand. His long orange fur is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He struck it rich when he found rare goods in large quantities. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Bonds: In love, Adventurer, Rich, Slave. Occupation: Locksmith

Voice: Draws out vowels

Attributes [hide]

Dagger Fang, Male Tabaxi Bard 2
Medium (6'10") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)10 (+0) 12 (+1)16 (+3)
Skills Deception +5, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Large well-done wool tapestry (300 gp). Gold dragon comb with red garnet eye (300 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp).


Social Check DCs

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