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NPC Generator

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Advanced [show]


Tagga Dudley, Female Half-Orc [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries with her a set of falchions, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. She keeps her golden hair in a flapper bob. Her eyes are likewise amber. Her teeth are white and perfect.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She has a minor phobia of water and hates getting wet.

History: Tagga was born into a poor family. Growing up, she dreamt of becoming a Commoner, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Commoner in service of a powerful lord somewhere. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Roofer work with an outfit from a few towns over. Roofer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and further expansion of business

Ideals: Fighting. Flaws: Fearful. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Roofer

Voice: Relaxed voice

Attributes [hide]

Tagga Dudley, Female Half-Orc Commoner 2
Medium (4'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 10 (+0)10 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 40 pp.


Social Check DCs


Godfrey Atterton, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting brown shirt and pants. His hair is cut close to his head. He has gleaming, smiling green eyes.

Personality: While he acts the brute, he is far gentler than he would appear. Further he is a bit of a stoner and is frequently out of it.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He found a children's book about a Human Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark

Ideals: Athletic, Fighting, Gifted. Flaws: Addict. Bonds: Adventurer. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Godfrey Atterton, Male Human Ranger 1
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +2, Perception +5
Senses Passive Perception 15
Languages Common, Aquan, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10 pp.


Social Check DCs


Quick Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'7" and wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His right leg appears badly burned and disfigured. His lavender fur is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of illithids once and for all.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Someone believes him a fraud; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Hunter

Voice: Complex vocabulary, royal

Attributes [hide]

Quick Of Wine, Male Tabaxi Warlock 3
Medium (6'7") Tabaxi, Chaotic Good (CR 3)
Armor Class 14
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)15 (+2) 16 (+3)13 (+1)
Skills Medicine +5, Stealth +6
Senses Passive Perception 13
Languages Common, Infernal, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 300 gp.


Social Check DCs


Bharash Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a cross on it. His crest, while still mostly bronze, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He receives visions of the future at random moments

History: He was born in the south, but his parents moved at a very young age to the west. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and wants to raise his children well

Ideals: Philantrophist, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Immigrant. Occupation: Miller

Voice: Forgets to breathe while speaking

Attributes [hide]

Bharash Fharngnarthnost, Male Dragonborn Aristocrat 2
Medium (6'8") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 14 (+2)10 (+0) 10 (+0)14 (+2)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 40 gp. Jasper (70 gp).


Social Check DCs


Vaina Amakiir, Female Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her silver hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: Vaina was born with her mother's beautiful face. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Carter work with an outfit from a few towns over. Carter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Carter.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Athletic. Flaws: Sensitive. Bonds: Job, Attractive. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Vaina Amakiir, Female Elf Adept 3
Medium (4'11") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs

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