Igden Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears a tan shirt with thin grey vertical stripes and brown pants. His whole body is exceptionally muscular. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His ears are large.
Personality: Calm and collected, he is a well trained Locksmith. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He is a Jackalwere in disguise. His mother was a soldier and died while he was still young. Igden was left his mother's suit of armor and trained in its use and care. In the meantime he has taken over work as a Locksmith and occasionally as a mercenary.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly. Bonds: Immigrant, Job, Adventurer, Military. Occupation: Locksmith
Voice: Cold and demanding tone
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 17 (+3) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Werydd Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a club, but if one is not available she will default to her nunchaku. She has dyed her greying brown hair a little too much giving a sharp brown color. Her blue unseeing eyes seem to look past you.
Personality: She speaks before she thinks and is too direct. She is skeptical of what others tell her and is slow to trust.
History: She was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Werydd has worked very hard to control her curse. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to work out more often; and she feels that her past leaves her morally obligated to help
Ideals: Athletic. Flaws: Disease, Impulsive, Shy. Occupation: Performer
Voice: High pitched, excited
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 16 (+3) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4
Possessions: 40 gp.
Trail Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is wearing a long, pastel cloak. She carries with her a set of monstrous two handed axes on her belt, each one with a topaz on the hilt. She has styled her beige fur well, parting it to the left. Her copper eyes are passionate and lively.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Animals are drawn to her, and she is able to talk to them.
History: Sold as a small child to a brothel owner, Trail was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. After coming to the age of reason, Trail took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She seems to be bored by most things; and to end her boredom
Ideals: Fighting, Disciplined, Gifted. Flaws: Antagonistic, Mundane. Bonds: Mentor. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 17 (+3) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Infernal, Dwarven, Druidic, Auran
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Reeza Blackwood, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a black costume with the symbols of her god on her torso, and a wedding ring on her right hand. Her black hair is still thick. She wears large thick round spectacles.
Personality: She acts crazy and hedonistic. She pushes her goals aggressively. She is also a coward if confronted.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has never given up on her music dream.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Artistic. Flaws: Hedonist, Fearful. Bonds: In love, Adventurer. Occupation: Cartwright
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +4
Possessions: 200 sp. 1 Masterwork Musical instrument.
Kaladan Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of ceremonial daggers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His crest is greying and his face has many wrinkles. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He got into the Fisher business at a young age. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has achieved small success as a Fisher.
Motivation: He is unsatisfied with his job; and to reunite with his absent father
Ideals: Fighting. Flaws: Addict, Fearful. Bonds: Job, Family. Occupation: Fisher
Voice: Stutters
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 1 Masterwork Common Ranged Weapon.
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