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Morg Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He dresses in collared shirts and wears a proper scarf over his head. He is an epitome of beauty. He wears a top hat to cover his moderate length chestnut hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has worked as a Ruler like his father before him.

Motivation: Expand his business; and balancing his hectic life and new ruler responsibilities is difficult

Ideals: Extrovert, Gifted. Flaws: Shy. Bonds: Attractive, Job. Occupation: Ruler

Voice: Nasally tone

Attributes [hide]

Morg Kelsey, Male Half-Orc Sorcerer 2
Medium (5'9") Half-Orc, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)11 (+0) 17 (+3)16 (+3)
Skills Animal Handling +5, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 800 sp.


Social Check DCs


Adrik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a auburn handlebar mustache and slicked back auburn hair. His thin eyebrows rest above his beady gray eyes.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Enemies, Immigrant, In love. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Adrik Aranore, Male Dwarf Aristocrat 1
Medium (4'2") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)11 (+0) 13 (+1)10 (+0)
Skills Performance +2, Religion +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: Bloodstone (40 gp).


Social Check DCs


Alvyn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He carries with him a set of spears on his belt, each one with a emerald on the hilt. His golden hair, when down, is lengthy. He has amber eyes.

Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Seamstress, who enjoyed hunting, Alvyn was taken on many hunting expeditions. His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist, Joker. Flaws: PTSD. Bonds: Nature. Occupation: Fisher

Voice: Pronounces O like U

Attributes [hide]

Alvyn Garrick, Male Gnome Commoner 2
Small (3'7") Gnome, True Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)12 (+1) 15 (+2)8 (-1)
Skills Athletics +0, Persuasion +1
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Alex Weld, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an entirely grey suit with brown socks and a vest with buckled shoes. His hair, while still mostly blonde, has prominent grey streaks. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small forest village. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To unite with his sister.

Ideals: Optimist. Bonds: Immigrant, Family, In love, Nature. Occupation: Tailor

Voice: Pronounces O like U

Attributes [hide]

Alex Weld, Male Human Adept 1
Medium (5'11") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)15 (+2) 12 (+1)12 (+1)
Skills Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 50 gp. A large tome filled with over one hundred recipes written by a former royal chef. (50 gp).


Social Check DCs


Thoradin Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His skin is fair and his fingers are delicate and long. His chestnut hair is knotted and matted. His eyes are gray and catlike.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Cook, but doesn't like to broadcast it.

Motivation: He doesn't get along with people that don't share his tastes; and further expansion of business

Ideals: Impeccable, Professionalism. Bonds: Rich, Job. Occupation: Brewer

Voice: Laughs frequently while speaking

Attributes [hide]

Thoradin Loderr, Male Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 10 (+0)11 (+0)
Skills Persuasion +2, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 1300 sp. 1 Masterwork Common Melee.


Social Check DCs

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