Mardnab Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears a blue armored body suit, with a simple yellow line shooting up and back down, and she perpetually has her rapier ready. Her blonde hair is drawn into a tight pony tail with a dagger scrunchie. She has a tattooed face.
Personality: She loves telling others what to do and how they should feel about things. She also has developed a complete distrust of the Engraver profession.
History: When she was but 3 years old her parents immigrated from the east. Mardnab was born on a far eastern desert where she grew up under the tutelage of her father, an expert Dilettante. She has drifted from career to career and currently works as a Dilettante.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Fighting, Opinionated. Bonds: Job, Immigrant. Occupation: Dilettante
Voice: Mousy voice
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 |
Possessions: 390 gp. 1 Masterwork Common Melee.
Mormo Wary, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in earthy colors with a green and tan handkerchief worn on his left side. His brown hair is singed and shortened. His red eyes have a joyful gleam in them most of the time.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He would rather hide behind his crafts than deal with other people.
History: He was born in the north. Through the years after Mormo was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Mormo's mother didn't care for him much, and the feeling was mutual. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A rival would like him out of the picture.
Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant, Criminal record. Occupation: Navigator
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'6") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 400 sp.
Qualen Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is short and golden. His green eyes peer out from beneath his top tan hat.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the west, but his parents moved at a very young age to the east. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.
Motivation: He wants to meet his childhood hero.
Flaws: Shy. Bonds: Immigrant, Adventurer, Criminal record. Occupation: Tanner
Voice: Speaks in third person
Attributes [hide]
Small (3'6") Gnome, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 12 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 19 (+4) | 15 (+2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 120 gp. Bloodstone (70 gp). 7 Acid flasks.
Havilar Mystan, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears a black shirt with thin brown vertical stripes and black pants. She wears her red crest down. Her thin eyebrows rest above her beady gold eyes.
Personality: She will rave to anyone who will listen. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She struck it rich when she found rare goods in large quantities. She is untrained/undisciplined, which makes her dangerous.
Motivation: Money/treasure.
Ideals: Joker, Gifted. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Dyer
Voice: Aggressive tone
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +1
Possessions: 70 gp. Violet garnet (300 gp). Jasper (70 gp). Lapis lazuli (9 gp).
Orianna Joy, Female Tiefling [Permalink]
Personal [hide]
Description: She sports green clothing, slightly heavier than average wear. Her chestnut hair is knotted and matted. Her red eyes dart from person to person to random spaces in the air.
Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Glassblower arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a mechanic, and taught her how to fix just about anything. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: She is currently in port desperately looking for someone to get her out; and many brigands want her driven away
Ideals: Persistence. Bonds: Enemies, Religious, Rich, Slave. Occupation: Glassblower
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 sp. 1 Darkwood Buckler.
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