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NPC Generator

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Advanced [show]


Tagga Bradford, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear white clothing when she does not wear armor. She carries with her a set of ceremonial daggers on her belt, each one with a ruby on the hilt. Her white hair is cut short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. A friendly and beautiful Half-Orc, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Tagga was raised in a hard working conservative environment. Her childhood dream was to be a Ruler, but she was a colossal failure. She bought a ceremonial dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Her spouse's relatives view her with great suspicion; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Passionate. Bonds: Attractive, Job, Nature, Family. Occupation: Tanner

Voice: Soothing and warm

Attributes [hide]

Tagga Bradford, Female Half-Orc Adept 2
Medium (4'9") Half-Orc, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)17 (+3) 11 (+0)12 (+1) 13 (+1)7 (-2)
Skills Intimidation +0, Performance +0
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 260 gp.


Social Check DCs


Nyx Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan shirt with thin grey vertical stripes and pastel pants. Her silver hair is still thick. She wears large thick round spectacles.

Personality: She dislikes all the random violence that takes place in the south. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: She feels threatened by others; and to get a good night's sleep

Ideals: Pacifist. Flaws: Fearful, Disease, Insomniac. Bonds: Immigrant. Occupation: Barber

Voice: Forgets to breathe while speaking

Attributes [hide]

Nyx Nopenstallen, Female Gnome Rogue 1
Small (3'2") Gnome, Lawful Good (CR 1)
Armor Class 14
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 13 (+1)9 (-1) 15 (+2)10 (+0)
Skills Arcana +1, Deception +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Lance Redfield, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a brown costume with the symbols of the sun god on his torso, he is not a threatening figure. His red hair is thinning but still full. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: When he was but 8 years old his parents immigrated from the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better village for his children.

Motivation: He desires power and/or immortality; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Attractive, Adventurer, Immigrant, Mentor. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Lance Redfield, Male Human Adept 1
Medium (5'11") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)15 (+2) 8 (-1)11 (+0)
Skills Animal Handling +1, Investigation +4
Senses Passive Perception 9
Languages Common, Sylvan, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp.


Social Check DCs


Silvo Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: 3'3" and muscular, this western man wears suspenders and red workpants. His shirt is pastel, and he wears a heavy red leather apron most of the time. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He exudes charisma. He is a tour de force of persuasion. The war was a terrible time for him, and Silvo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic. Flaws: Depressed. Bonds: Attractive, Military, Rich. Occupation: Sailor

Voice: Sounds elderly

Attributes [hide]

Silvo Deephollow, Male Halfling Adept 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)18 (+4) 15 (+2)12 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Gnome, Undercommon, Aquan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 100 gp.


Social Check DCs


Pirithin Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He is portly but not overly obese. His black hair and beard is wavy and long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants revenge against gnolls; and to reunite with his old friends

Ideals: Fighting, Persistence. Bonds: Attractive, Enemies, Adventurer, Military. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Pirithin Warmwater, Male Halfling Aristocrat 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)16 (+3) 11 (+0)12 (+1)
Skills Athletics +1, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Celestial, Druidic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 50 gp. Rose (20 gp). 1 Disguise kit.


Social Check DCs

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