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NPC Generator

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Advanced [show]


Nuraval Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. His red hair is styled in orderly dreadlocks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Always inclined to offer people food he seems plenty friendly. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Mortician hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants his loneliness to end; and he's in love

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Poor, Immigrant, Job, Has a crush. Occupation: Mortician

Voice: Slurs words

Attributes [hide]

Nuraval Ungart, Male Dwarf Ranger 2
Medium (4'1") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)15 (+2) 17 (+3)12 (+1)
Skills Religion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Silver pearl (40 gp). Rose (70 gp). 1 Masterwork Common Melee.


Social Check DCs


Geoffrey Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a violet vest with golden trim over his white shirt. His green leather gloves and pants are well-kept, and his violet boots flare out at the collars. His whole body is exceptionally muscular. His black hair has been sun bleached extensively. His face is scarred and worn.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is afraid of women and trembles around them

History: Born to a poor family in the city he treasured whatever gifts he got. Geoffrey was born on a far northern mountains where he grew up under the tutelage of his father, an expert Architect. He left for the north, certain he would find work there.

Motivation: A need for knowledge about a nearby landmark; and he loathes his own lifestyle

Flaws: Ugly, Depressed, Shy. Bonds: Immigrant, Poor. Occupation: Architect

Voice: Forgets to breathe while speaking

Attributes [hide]

Geoffrey Gyula, Male Half-Elf Aristocrat 3
Medium (5'7") Half-Elf, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)13 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 200 gp.


Social Check DCs


Arnold LaCava, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. He has styled his chestnut hair well, parting it to the left. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Gifted from a young age, Arnold studied abroad. After coming to the age of reason, Arnold took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has decided he is irredeemable.

Ideals: Fighting, Optimist, Justice, Gifted. Flaws: Ugly. Bonds: Criminal record. Occupation: Servant

Voice: High pitched and raspy

Attributes [hide]

Arnold LaCava, Male Half-Elf Barbarian 4
Medium (5'8") Half-Elf, Lawful Evil (CR 4)
Armor Class 10
Hit Points 38 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 12 (+1)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Fulbar Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'4". He wears baggy white pantaloons and a green scarf. His auburn hair is cut short with large spiked bangs in the front. His face is scarred and worn.

Personality: Fulbar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Fulbar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born on a small isolated farm. He found a children's book about a Halfling Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has never given up on his dancing dream.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Ugly, Hedonist. Bonds: Adventurer, Nature. Occupation: Gardener

Voice: Australian accent

Attributes [hide]

Fulbar Hilltopple, Male Halfling Aristocrat 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills History +1, Performance +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp. Gold and topaz bottle stopper cork (300 gp).


Social Check DCs


Aym Charisma, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She is typically in her Locksmith uniform. She has wavy red hair. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is witty, but her monotone delivery comes off as unnerving She always tries to repair and not replace. It was this mentality that drove her into the Locksmith business.

History: She got into the Locksmith business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Locksmith. She has set out to sabotage the competition.

Motivation: She'd like to take her coworkers down a peg; and balancing her hectic life and new locksmith responsibilities is difficult

Ideals: Athletic, Joker, Persistence. Flaws: Disease. Bonds: Job. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Aym Charisma, Female Tiefling Sorcerer 3
Medium (5'6") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 18 (+4)12 (+1) 10 (+0)14 (+2)
Skills Performance +4, Religion +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 12000 cp.


Social Check DCs

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