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NPC Generator

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Advanced [show]


Jaxi Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She has a missing right leg. She is wearing colorful clothing, dressed as a Cartwright. She wears her silver crest down. She wears crescent spectacles with a black brim.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born on a small isolated farm. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better village for her children.

Motivation: To protect her home; and she wants to meet her childhood hero

Flaws: Antagonistic, Forgetful. Bonds: Nature, Adventurer, Guardian. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Jaxi Jerynomonis, Female Dragonborn Rogue 1
Medium (6'5") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)11 (+0) 12 (+1)15 (+2)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 30 pp. Jasper (20 gp).


Social Check DCs


Emma Milton, Female Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she wears dark leathers with embroidery. Her white hair is braided into rings. Her eyes are blue and she is always smoking a pipe.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does not trust anyone and sleeps with one eye open.

History: She comes from a rich southern family. After coming to the age of reason, Emma took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She hasn't been sleeping well lately.

Motivation: Money/treasure; and to get a good night's sleep

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Insomniac. Bonds: Rich. Occupation: Sailor

Voice: Squeaky

Attributes [hide]

Emma Milton, Female Human Adept 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 9 (-1)13 (+1)
Skills Investigation +3, Perception +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Emma Livingstone, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has a very tight haircut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and she has money and likes to spend it

Ideals: Fighting, Athletic. Flaws: Shy, Disease. Bonds: Rich, Adventurer. Occupation: Guard

Voice: Strong lisp

Attributes [hide]

Emma Livingstone, Female Human Expert 1
Medium (5'5") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)16 (+3) 13 (+1)13 (+1)
Skills Perception +3, Stealth +2
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0

Possessions: 60 gp.


Social Check DCs


Drenna Ashley, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she likes to wear white tank tops with blue skirt. Her black hair is slicked back into a classic pompadour. She has blue eyes and a white hat with a blue feather.

Personality: Calm and collected, she is a well trained Fortune-teller. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Ostracized due to the martial powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She is searching for what she claims is her rightful reward.

Motivation: She wants to get laid; and to be a roofer again

Ideals: Gifted. Bonds: Job, Adventurer, Immigrant, Has a crush. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Drenna Ashley, Female Half-Orc Rogue 2
Medium (5'3") Half-Orc, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 14 (+2)6 (-2) 12 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 160 gp. 1 Half-Plate.


Social Check DCs


Osco Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a red tunic with tan highlights, and long brown pants that bunch up around his shoes. His brown hair is matted, messy, and big. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy and tries to find solutions quickly.

History: Osco was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Osco grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Osco. He used his abilities to trick people and travel the world for free.

Motivation: He has money and likes to spend it; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Lazy. Bonds: Job, Criminal record, Rich. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Osco Sunmeadow, Male Halfling Druid 1
Small (3'0") Halfling, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)17 (+3) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Halfling, Auran, Gnome, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Violet garnet (300 gp).


Social Check DCs

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