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Foxilon Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Adventurer. He carries a battered warhammer and tarnished whip as well. His hair is cut close to his head. His eyes are brown and he is always smoking a pipe.

Personality: A deeply religious man he believes everything happens for a reason. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His religion dominates his actions.

Ideals: Fighting. Bonds: Religious, Adventurer, Family. Occupation: Adventurer

Voice: growls and snarls, animalistic

Attributes [hide]

Foxilon Fastfoot, Male Halfling Commoner 1
Small (3'4") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)13 (+1) 12 (+1)9 (-1)
Skills Acrobatics +3, Animal Handling +3
Senses Passive Perception 11
Languages Common, Halfling, Infernal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +3

Possessions: 700 sp. 1 Bullseye lantern.


Social Check DCs


Nimble Fang, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and wears an entirely brown suit with yellow socks and a vest with buckled shoes. Her brown fur is smooth and relatively long. She has a tattooed face.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was born to a criminal king-pin and mafia family She has had some formal music training, and achieved minor success. She has never given up on her music dream.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic. Flaws: Ugly, Racist, Shy. Bonds: Criminal record. Occupation: Painter

Voice: Rhymes sentences (sorry)

Attributes [hide]

Nimble Fang, Female Tabaxi Fighter 2
Medium (6'3") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)10 (+0) 11 (+0)14 (+2)
Skills Nature +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 5 Acid flasks.


Social Check DCs


Felosial Firahel, Female Elf [Permalink]

Personal [hide]

Description: A middle-aged woman, she is wearing the road beaten gear of a warrior, and is pretty ugly. She wears her silver hair down. Her violet eyes peer out from beneath her small blue hat.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She also is a firm believer in the womanly ideal.

History: The child of a Glassblower, who enjoyed hunting, Felosial was taken on many hunting expeditions. At a young age her mother died while driving off some drow. Her father being the stubborn sort decided to stay and helped train her in whip use. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against drow

Ideals: Fighting. Flaws: Ugly, Sensitive, Impulsive. Bonds: Nature, Enemies. Occupation: Server

Voice: Stutters

Attributes [hide]

Felosial Firahel, Female Elf Bard 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Insight +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Halfling, Druidic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1230000

Possessions: 100 pp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Backpack.


Social Check DCs


Mara Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her black hair is well kept. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Mara took refuge in the ruined castle and found the beat up halberd and armor she uses now. Being a Engraver kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Optimist. Bonds: Attractive, Nature, Criminal record. Occupation: Engraver

Voice: Posh accent

Attributes [hide]

Mara Koehlanna, Female Half-Elf Rogue 1
Medium (5'2") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 10 (+0)12 (+1) 10 (+0)16 (+3)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 5000 cp.


Social Check DCs


Shamash Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: He has a large black mantle and cape that has been intricately interwoven into his white robe. He has a slight overbite and is overall scrawny. His blue crest is drawn into a tight pony tail with a dagger scrunchie. He has a tattooed face.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Shamash enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His father raised him in a mountain cabin. He found a children's book about a Dragonborn Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Athletic. Flaws: Hedonist, Depressed. Bonds: Nature, Adventurer. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Shamash Argenthrixus, Male Dragonborn Commoner 4
Medium (6'6") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 25 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 16 (+3)14 (+2) 15 (+2)13 (+1)
Skills Deception +3, Insight +4
Senses Passive Perception 12
Languages Common, Infernal, Terran
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 38000 sp. Malachite (15 gp). Rhodochrosite (15 gp). Bloodstone (40 gp). Deep green spinel (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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