Sekhmet Moral, Female Tiefling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her white hair is heavily combed to the left. Her thin eyebrows rest above her beady white eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: Born in the west to a Mason, Sekhmet learned a great deal about her mother's area of expertise. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She has drifted from career to career and currently works as a Mason.
Motivation: Sabotage a competitor; and she has comitted a past crime that haunts her to this day
Flaws: Ugly, Hedonist. Bonds: Criminal record, Job, Mentor. Occupation: Mason
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Good lock. 1 Superior lock. 1 Average lock.
Dazzazn Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of tridents, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has moderate length bronze crest. He has red eyes and a black hat with a brown feather.
Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with a lost civilization.
History: He was born in the east. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He inherited the family business which he has now maintained for 12 years.
Motivation: Wants to open a new tavern; and to be a sage again
Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Immigrant, Job. Occupation: Sellsword
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 18 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 8 (-1) | 12 (+1) | 9 (-1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Medrash Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'8" and is a bit bulky. He is very muscular particularly in the legs. He typically wears green cloth garments or leather armor. His crest is blue and very short. His red eyes are slightly larger than normal.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now travels the world, in search of power and loot.
Motivation: Halfling compassion; and a need for knowledge about a nearby landmark
Ideals: Gifted, Entrepeneur. Flaws: Depressed, Racist. Bonds: Adventurer. Occupation: Sailor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 100 gp. Amethyst (40 gp). 1 Masterwork Uncommon Weapon.
Werydd Thrahak, Female Dwarf [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She has the majority of her body covered in plate. Her whole body is exceptionally muscular. Her hair is always cut to a buzz. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born the only child of a wealthy merchant. A few years later when the south was not economically sound they moved to her current location. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Nothing but the best is good enough for her.
Ideals: Impeccable, Entrepeneur. Flaws: Depressed. Bonds: Immigrant. Occupation: Mayor
Voice: Nasally tone
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 90 gp.
Drifting Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man wears a weathered and beat up set of banded mail beneath an oversized pastel coat. His brown fur is greasy and uncared for. His ears are large.
Personality: He can speak with the recently deceased. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Athletic, Gifted. Flaws: Ugly, Selfish. Occupation: Armorer
Voice: Scottish accent
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 1600 sp. Silver ewer (90 gp). Silver comb with moonstones (400 gp).
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Their contribution stands as a beacon of hope for all adventurers!
