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Advanced [show]


Orryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is very pretty but has cold, dead eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. As long as the job gets done he does not care how it got done.

History: Orryn lived on a farm with his father, near the main road leading to a nearby town. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and to reunite with his absent father

Ideals: Gifted, Professionalism. Bonds: Poor, Attractive, Family. Occupation: Engraver

Voice: Old Prospector

Attributes [hide]

Orryn Garrick, Male Gnome Warrior 3
Small (3'7") Gnome, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 13 (+1)13 (+1) 15 (+2)18 (+4)
Skills Athletics +0, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +6

Possessions: 200 gp. 1 Silk rope. 1 Silk rope. 1 Backpack.


Social Check DCs


Ghaliver Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He tends to wear a white poncho over his likewise colored trousers and shirt. He has styled his red hair well, parting it to the left. His half smiles and green eyes are beguiling and draw you in.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. The war was a terrible time for him, and Ghaliver does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Terse, Depressed. Bonds: Poor, Attractive, Military. Occupation: Tailor

Voice: Timid voice

Attributes [hide]

Ghaliver Tealeaf, Male Halfling Sorcerer 1
Small (3'0") Halfling, True Neutral (CR 1)
Armor Class 16
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 13 (+1)10 (+0) 13 (+1)15 (+2)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 120 gp.


Social Check DCs


Bucklal Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses well, wearing red shirts, loose pants, and blazers most of the time. His chestnut hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. From his teen years he was always beautiful and desirable, so people have always doted on him. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally

Ideals: Justice. Flaws: Insane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Seamstress

Voice: Slurs words

Attributes [hide]

Bucklal Silvereyes, Male Halfling Rogue 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 11 (+0)14 (+2) 14 (+2)14 (+2)
Skills Deception +4, History +4
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 500 sp. Large well-done wool tapestry (200 gp).


Social Check DCs


Urshar Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a grey vest and prefers black and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her auburn hair is cut short with large spiked bangs in the front. Her eyes are likewise green.

Personality: She is overprotective of those who hire her services. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born at the edge of vast island. A few years later when the east was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: To clean up the streets; and many dire rats want her driven away

Ideals: Extrovert. Flaws: Ugly. Bonds: Guardian, Nature, Immigrant. Occupation: Courier

Voice: Sore throat, cough

Attributes [hide]

Urshar Loderr, Female Dwarf Expert 1
Medium (4'2") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)10 (+0) 13 (+1)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 gp. An abacus with copper, silver and gold markers (160 gp).


Social Check DCs


Bree Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large red jacket. She is portly but not overly obese. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has a tattooed face.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Bree was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. After a long history of fighting, Bree and her spouse have recently divorced.

Motivation: She has passion for adventuring and risk.

Flaws: Antagonistic, Hedonist. Bonds: Poor, Adventurer. Occupation: Sailor

Voice: pre-pubescent

Attributes [hide]

Bree Whispermouse, Female Halfling Ranger 1
Small (3'1") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Perception +2, Stealth +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 160 gp. Amber (60 gp).


Social Check DCs

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