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Advanced [show]


Hupe Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'2" and wears dark leathers with embroidery. His hair is always cut to a buzz. His hazel eyes have a joyful gleam in them most of the time.

Personality: Abrasive and pushy, he has a hard time making friends. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His childhood dream was to be a Glassblower, but he was a colossal failure. He inherited the family business which he has now maintained for 10 years.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he's repulsed by the pc

Ideals: Opinionated, Artistic. Flaws: Antagonistic. Bonds: Job, Debt. Occupation: Blacksmith

Voice: Speaks with lips pursed

Attributes [hide]

Hupe Kettlewhistle, Male Halfling Warrior 1
Small (3'2") Halfling, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)13 (+1) 16 (+3)11 (+0)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp.


Social Check DCs


River Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His beige fur is greasy and uncared for. He has gleaming, smiling yellow eyes.

Personality: Aggressive, abrasive, and angry, River embodies much of what other species detest in the Tabaxis. Flattery will make him almost putty in your hands.

History: River hails from a village terrorized by orcs. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting orcs, the young River began to lead the lost caravan. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: Retire the richest man in the east; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Selfish. Bonds: Enemies. Occupation: Gardener

Voice: Prounounces S like Z

Attributes [hide]

River Of Ebony, Male Tabaxi Warlock 3
Medium (5'11") Tabaxi, Neutral Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)15 (+2) 11 (+0)11 (+0)
Skills Athletics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Druidic, Infernal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: Peridot (60 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Verin Ennui, Female Tiefling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a lot of dark rich colors, with gold accents. Her purple hair has been sun bleached extensively. She is very pretty but has cold, dead eyes.

Personality: She is business-like. She takes instructions and follows them to the letter. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Verin hails from a village terrorized by illithids. Her mother was a soldier and died while she was still young. Verin was left her mother's suit of armor and trained in its use and care. Days after completing her studies, news broke out that her hometown was attacked by illithids. Verin was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the illithids.

Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by illithids, and she desires to right it

Ideals: Professionalism, Joker. Bonds: Attractive, Enemies, Military. Occupation: Fortune-teller

Voice: Dutch accent

Attributes [hide]

Verin Ennui, Female Tiefling Commoner 1
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 16 (+3)17 (+3)
Skills Athletics +5, Medicine +5
Senses Passive Perception 13
Languages Common, Goblin, Terran, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5

Possessions: 30 pp.


Social Check DCs


Arumawann Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He sports a long red beard, and similarly colored long hair. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Poor, Job. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Arumawann Maekkelferce, Male Gnome Rogue 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 14 (+2)13 (+1) 9 (-1)8 (-1)
Skills Medicine +1, Performance +1
Senses Passive Perception 9
Languages Common, Gnome, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Merihim Beauty, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and is wearing a tight green one piece outfit complete with pants, hood, and a cape. He has wavy red hair. He has gleaming, smiling gold eyes.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is frequently practicing swordplay.

History: Merihim lived on a farm with his mother, near the main road leading to a nearby town. One day when Merihim was young, his mother was sewing while trying to overcome the flu, when suddenly his mother dropped to the ground dead. His mother had died from a severe disease that was unknown to the village doctor. Merihim was heart-stricken from the event, and his father started working long hours to provde for them. Due to his spouse's obsession with being a Unemployed they were divorced and he won custody of their son. He worked as a Stylist, and he later adopted a second son.

Motivation: An old rival family wants him found; and to unite with his brother

Ideals: Athletic. Flaws: PTSD. Bonds: Attractive, Military, Family. Occupation: Stylist

Voice: Dutch accent

Attributes [hide]

Merihim Beauty, Male Tiefling Fighter 1
Medium (5'4") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs

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