Windy Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Spy uniform. She keeps her long yellow fur kept up in a rat tail. Her half smiles and copper eyes are beguiling and draw you in.
Personality: Abrasive and pushy, she has a hard time making friends. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Windy was born in the south. At a young age she loved to build and create. After coming to the age of reason, Windy took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has drifted from career to career and currently works as a Spy.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Spy
Voice: Mousy voice
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
Possessions: 120 gp.
Medrash Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: He is lean but muscular and very much looks the part of a Hunter. His bronze crest is heavily combed to the right. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is happy with his job as a Hunter. He turns his eye from what people do, preferring to live and let live. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Sculptor, who enjoyed hunting, Medrash was taken on many hunting expeditions. Medrash was born on a far western mountains where he grew up under the tutelage of his father, an expert Hunter. He has achieved small success as a Hunter.
Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and he is unsatisfied with his job
Flaws: Addict. Bonds: Job, Slave, Nature, Immigrant. Occupation: Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 | 0 |
Possessions: Just what you see.
Thorin Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: This malnourished man wears many layers of old clothing at all times. His brown hair is unkempt and raggedy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.
History: Born to a Bowyer, his father struggled to pay the bills. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thorin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thorin. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Ideals: Philantrophist. Flaws: Ugly, Insane, Fearful. Bonds: Poor, Criminal record. Occupation: Apothecary
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Undercommon, Auran, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
Portia Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This fat northern woman has a bulbous nose and typically wears red cloth garments or leather armor. Her skin is also unnaturally pale. She wears a feathered hat to cover her moderate length golden hair. Her eyes, though not visible through her cowl, are gray.
Personality: She is overprotective of those who hire her services. She is a font of random trivia from the lore and stories she has discovered
History: The child of northern immigrants she idolized her mother. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To protect her home; and retire the richest woman in the north
Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Guardian, Immigrant. Occupation: Shepherd
Voice: High pitched, excited
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 1)
Armor Class 16
Hit Points 9 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 20 (+5) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +7 / 1d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 | 1 |
Possessions: 150 gp. Iolite (50 gp).
Osah Gift, Female Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She has dyed her greying silver hair a little too much giving a sharp silver color. She has a tattooed face.
Personality: She will rave to anyone who will listen. She is obsessed with a lost civilization.
History: Gifted from a young age, Osah studied abroad. Her mother had invested heavily in several trade routes and wanted her to inherit them. She now travels the world, in search of power and loot.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Seamstress
Voice: Italian accent
Attributes [hide]
Medium (5'1") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 20 (+5) |
Senses Passive Perception 9
Languages Common, Druidic
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
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