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Advanced [show]


Lone Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears light armors faded through time and improper care. He wears his black fur up. His fierce yellow eyes like to dwell on things.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Now he works as a singing tutor during his time off.

Motivation: He is compelled to act according to his religious beliefs; and he wants nothing more than to rejoin the army

Ideals: Joker, Professionalism. Bonds: Military, Religious. Occupation: Bricklayer

Voice: Raspy

Attributes [hide]

Lone Fang, Male Tabaxi Bard 1
Medium (6'5") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 3000 cp.


Social Check DCs


Quick Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He has a penchant for wearing a ring with an oversized amber on his right hand. His fur is gray and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 17. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He takes great joy in being the best Doctor in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: Wants to raise his children well; and expand his business

Flaws: Insomniac, Insane. Bonds: Rich, Job, Family. Occupation: Doctor

Voice: Can't modulate volume

Attributes [hide]

Quick Grass, Male Tabaxi Commoner 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)14 (+2) 14 (+2)15 (+2)
Skills Acrobatics +4, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +4

Possessions: 70 gp.


Social Check DCs


Ahrim Malevolence, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears green trousers with pastel and white striped suspenders. He wears various colorful collared shirts. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise black. His teeth are yellowed and unaligned.

Personality: While he acts the brute, he is far gentler than he would appear. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to loving parents in a slum to the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Cook

Voice: pre-pubescent

Attributes [hide]

Ahrim Malevolence, Male Tiefling Expert 3
Medium (6'2") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 9 (-1)16 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Godfrey Zheng, Male Half-Elf [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he wears a worn and beaten armor. He has moderate length white hair. This hazel eyed easterner is not easily forgotten.

Personality: Godfrey speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Priest, Godfrey learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Impeccable. Bonds: Religious, Job. Occupation: Priest

Voice: Boston accent

Attributes [hide]

Godfrey Zheng, Male Half-Elf Expert 2
Medium (5'4") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 280 gp. Gold and topaz bottle stopper cork (400 gp).


Social Check DCs


Burgell Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, and he perpetually has his mace ready. His long black hair reaches down to his waist. His eyes are blue and beady.

Personality: Aggressive, abrasive, and angry, Burgell embodies much of what other species detest in the Gnomes. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Ugly, Antagonistic. Occupation: Mason

Voice: Complex vocabulary, royal

Attributes [hide]

Burgell Humplebumple, Male Gnome Warlock 3
Small (3'4") Gnome, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 17 (+3)14 (+2) 13 (+1)14 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 1900 sp.


Social Check DCs

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