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Duergath Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a simple brown robe with grey stripes complete with hood. His moppish white hair is in a traditional bowl cut. He has amber eyes.

Personality: He can speak with the recently deceased. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Duergath grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Duergath. Some 5 years later his spouse died after the birth of his son. Heartbroken, Duergath never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Gifted, Optimist. Bonds: In love, Criminal record. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Duergath Ungart, Male Dwarf Paladin 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 sp.


Social Check DCs


Varis Iranapha, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His white hair is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. When he's not drinking or sleeping the drinks off, he's doing writing.

History: Varis was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Artistic. Bonds: Attractive, Criminal record, Religious. Occupation: Map Maker

Voice: Uses lots of figures of speech

Attributes [hide]

Varis Iranapha, Male Elf Expert 3
Medium (5'4") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)10 (+0) 15 (+2)13 (+1)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Alvyn Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt that is too small, which lets his gut show, with a ratty blue coat over it. He wears a deerstalker hat to cover his moderate length brown hair. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Terse. Bonds: Rich, Nature. Occupation: Carter

Voice: Hissing voice

Attributes [hide]

Alvyn Umbodoben, Male Gnome Warrior 1
Small (3'4") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)13 (+1) 11 (+0)14 (+2)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 30 gp. Black velvet mask with numerous citrines (110 gp).


Social Check DCs


Vrondiss Clethtinthiallor, Male Dragonborn [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. He keeps his black crest in a pixie cut. His red unseeing eyes seem to look past you.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is frequently practicing swordplay.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with vampirism at a very young age, Vrondiss has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and he wants nothing more than to rejoin the army

Ideals: Optimist. Flaws: Disease. Bonds: Attractive, Military, Poor. Occupation: Farmer

Voice: pre-pubescent

Attributes [hide]

Vrondiss Clethtinthiallor, Male Dragonborn Commoner 1
Medium (6'8") Dragonborn, Lawful Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 8 (-1)14 (+2) 12 (+1)17 (+3)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common, Auran, Aquan
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 130 gp.


Social Check DCs


Hunter Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears silk and lounges about seductively. His golden hair is kept up in a ponytail inside a deerstalker hat. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.

Personality: Calm and collected, he is a well trained Locksmith. He receives visions of the future at random moments

History: Born to a Assassin, his father struggled to pay the bills. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and his religion dominates his actions

Ideals: Gifted. Bonds: Attractive, Job, Poor, Religious. Occupation: Locksmith

Voice: Deep voice with rolling R's

Attributes [hide]

Hunter Gentry, Male Human Barbarian 1
Medium (5'8") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 17 (+3)11 (+0) 11 (+0)15 (+2)
Skills Performance +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs

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