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Advanced [show]


Orsik Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his grey robe. He is physically well-built. His auburn hair is cut short with large spiked bangs in the front. He has several tiny amber earrings on each ear.

Personality: He acts crazy and hedonistic. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Orsik abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Impeccable, Artistic. Flaws: Hedonist. Bonds: Rich, Adventurer. Occupation: Stableman

Voice: Raspy

Attributes [hide]

Orsik Rubyeye, Male Dwarf Cleric 1
Medium (4'2") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 20 (+5)14 (+2) 15 (+2)12 (+1)
Skills Intimidation +3, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 40 pp.


Social Check DCs


Sarah Iranapha, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is generally shirtless and showing off her tattooed chest. Her blonde hair is greasy and uncared for. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was raised in a forest tribe. She worked as a nervous Carpenter and found it very stressful. Some 5 years later her spouse died after the birth of her daughter. Heartbroken, Sarah never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.

Motivation: She is not mentally stable, and does not behave rationally; and expand her business

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Nature, In love. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Sarah Iranapha, Female Half-Elf Warlock 2
Medium (5'1") Half-Elf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Elven, Draconic, Goblin, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1322000000

Possessions: 1000 sp.


Social Check DCs


Drogo Bentley, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and likes to wear ponchos typically of a light brown in addition to tight pants. His left hand appears badly burned and disfigured. His hair is always cut to a buzz. His eyes are blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in a small desert village. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.

Motivation: Regain custody of his son; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer, Family. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Drogo Bentley, Male Human Paladin 1
Medium (6'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 13 (+1)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 1000 cp.


Social Check DCs


Shedinn Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He dresses in green turtlenecks beneath a black coat with violet slacks. He keeps his white crest in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the west to a Doctor, Shedinn learned a great deal about his father's area of expertise. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to trick people and travel the world for free.

Motivation: To protect his home; and his spouse's relatives view him with great suspicion

Flaws: Ugly. Bonds: Job, Family, Criminal record, Guardian. Occupation: Doctor

Voice: Farmer accent

Attributes [hide]

Shedinn Norixius, Male Dragonborn Commoner 1
Medium (6'6") Dragonborn, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Sun Shore, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. Her fur is greying and her face has many wrinkles. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She has a habit of throwing herself into exceedingly dangerous situations.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She is greedy.

Flaws: Terse, Impulsive, Mundane. Bonds: Rich. Occupation: Seamstress

Voice: Rolls R's

Attributes [hide]

Sun Shore, Female Tabaxi Ranger 2
Medium (5'9") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 3 Alchemist’s fire.


Social Check DCs

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