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NPC Generator

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Advanced [show]


Engong Haley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white shirt, with a brown mid length skirt with brown tights and flats, usually wearing a coat over them. She carries with her a set of bows on her belt, each one with a jet on the hilt. Her hair is long and blonde with streaks of golden, and is pulled back with small white clips. Her eyes, though not visible through her cowl, are green.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make her almost putty in your hands.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. She was granted psionic powers by her dying brother.

Motivation: Retire the richest woman in the east; and she's repulsed by the pc

Ideals: Fighting, Gifted, Entrepeneur. Flaws: Antagonistic, Selfish. Occupation: Tailor

Voice: Old thin voice

Attributes [hide]

Engong Haley, Female Half-Orc Aristocrat 2
Medium (6'1") Half-Orc, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)14 (+2) 14 (+2)9 (-1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Orc, Ignan, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1800 sp.


Social Check DCs


Dûgz Royal, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a dagger, but if one is not available he will default to his scimitar. He has styled his white hair well, parting it to the left. His eyes are a pleasant hazel.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Slave. Occupation: Layabout

Voice: Low range voice

Attributes [hide]

Dûgz Royal, Male Half-Orc Cleric 1
Medium (6'10") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 13 (+1)11 (+0) 12 (+1)11 (+0)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. Silver comb with moonstones (300 gp).


Social Check DCs


Jade Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: A 5'7" southern man, he wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His lavender fur is unkempt and raggedy. He wears round tiny glasses practically rammed into his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Jade took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and he feels kind of lost in life

Ideals: Optimist, Artistic, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Tanner

Voice: Rolls R's

Attributes [hide]

Jade Grass, Male Tabaxi Adept 2
Medium (5'7") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 17 (+3)16 (+3)
Skills Persuasion +5, Religion +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 50 gp.


Social Check DCs


Beloril Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears just a brown suit. He is portly but not overly obese. His white hair is cut short. His eyes are blue.

Personality: He exudes charisma. He is a tour de force of persuasion. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Beloril is combative with any and all who dare try his patience in the slightest.

History: The child of a Glassblower, who enjoyed hunting, Beloril was taken on many hunting expeditions. Beloril liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: A deep hatred of gnolls; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Justice, Fighting. Bonds: Attractive, Nature, Enemies. Occupation: Shepherd

Voice: Whispers

Attributes [hide]

Beloril Morigak, Male Dwarf Rogue 1
Medium (4'0") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)11 (+0) 17 (+3)10 (+0)
Skills Nature +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Marastyr Ungart, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She has the majority of her body covered in plate. Her blonde hair is cut short. She has gleaming, smiling brown eyes.

Personality: She is happy with her job as a Engraver. She turns her eye from what people do, preferring to live and let live. She loves her children and doesn't want them to worry about her. She loves to share her dancing with anyone who is interested.

History: She got into the Engraver business at a young age. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She struck the Engraver job and began her own company from there.

Motivation: Further expansion of business.

Ideals: Artistic, Entrepeneur. Bonds: Job, Family. Occupation: Engraver

Voice: Whispers

Attributes [hide]

Marastyr Ungart, Female Dwarf Expert 2
Medium (3'9") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4

Possessions: 250 gp. 1 Chain shirt.


Social Check DCs

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